01. Hero Overview & Class Triangle
Heroes lead your squads in combat and provide passive buffs on the world map. Every hero belongs to one of three combat classes that match the troop counter triangle, and carries one of two traits that determines their primary purpose.
Guard
High defense and health
↑ Strong vs Biker
↓ Weak vs Marksman
Biker
Balanced offense, penetration
↑ Strong vs Marksman
↓ Weak vs Guard
Marksman
High attack, fragile
↑ Strong vs Guard
↓ Weak vs Biker
02. The 13-Hero Gen 1 Roster
Thirteen Gen 1 heroes are currently in the game across three quality tiers. All 4 Rare heroes are Development (resource focus), all 5 Epic heroes are Combat, and the 4 Legendary heroes split 3 Combat / 1 Development.
| Hero | Quality | Class | Trait | Scaling Ratio | Specialty |
|---|---|---|---|---|---|
| Cassie | Rare | Guard | Development | 0.65× | Cash production & confiscation |
| Gus | Rare | Guard | Development | 0.65× | Gas production & confiscation |
| Alvin | Rare | Biker | Development | 0.65× | Ammo production & confiscation |
| Zoc | Rare | Marksman | Development | 0.65× | Electricity production & confiscation |
| Leon | Epic | Guard | Combat | 0.80× | Shield tank, damage reduction |
| Gary | Epic | Biker | Combat | 0.80× | Healing & team attack buffs |
| Lucy | Epic | Marksman | Combat | 0.80× | Damage boost & damage reduction |
| Vixen | Epic | Biker | Combat | 0.80× | Penetration & survivability |
| Rix | Epic | Marksman | Combat | 0.80× | Energy efficiency & dispatch speed |
| Brooke | Legendary | Guard | Combat | 1.10× | Heavy Guard damage & survivability |
| Andre | Legendary | Guard | Combat | 1.25× | Highest scaling in the game |
| Scarlett | Legendary | Biker | Combat | 1.00× | Burst damage with stun |
| Tony | Legendary | Marksman | Development | 1.00× | Construction speed/cost; the only Legendary Dev hero |
Worth noting: Of the four Legendary heroes, only Scarlett is available through regular Recruitment. Brooke is paywall-gated, Andre is paywall + Chief Almighty top-10 only, and Tony comes from events and packs.
03. Quality Ratios: Why Legendary Hits Harder
The single biggest stat multiplier in the game. Every hero has a fixed "power ratio" that scales their attack and HP. Defense is the same across all qualities. A Legendary hero with a 1.25× ratio doesn't just have better skills — their core combat stats are 92% higher than a Rare hero at the same level and star tier.
Every hero has a built-in ratio that scales their attack and HP. Defense is locked at 1.0× regardless of quality. The ratio applies to both the hero's stats and their associated minion troop stats.
Ratio Breakdown by Quality
| Quality | Attack/HP Scaling | Defense Scaling | Heroes |
|---|---|---|---|
| Rare | 0.65× | 1.00× | Cassie, Gus, Alvin, Zoc |
| Epic | 0.80× | 1.00× | Leon, Gary, Lucy, Vixen, Rix |
| Legendary (1.00) | 1.00× | 1.00× | Scarlett, Tony |
| Legendary (1.10) | 1.10× | 1.00× | Brooke |
| Legendary (1.25) | 1.25× | 1.00× | Andre — the highest in the game |
What This Means at Max Level
A Guard hero at Lv 80 maxed star has these base stats before ratio is applied:
| Hero | Base Attack | Final Attack (with ratio) | vs Rare Baseline |
|---|---|---|---|
| Rare Guard | 1,442 | 937 | baseline |
| Epic Guard | 1,442 | 1,154 | +23% |
| Legendary 1.00 Guard | 1,442 | 1,442 | +54% |
| Brooke (1.10) | 1,442 | 1,586 | +69% |
| Andre (1.25) | 1,442 | 1,803 | +92% |
Practical takeaway: Investing the same EXP, shards, and skill books into Andre vs Cassie yields a hero who hits nearly twice as hard. This is independent of skills — it's just raw stat scaling. When deciding where to spend resources, hero quality is the dominant variable.
04. Combat vs Development Traits
Every hero is tagged with one of two traits that defines their primary purpose. The trait doesn't restrict where you can use them, but it tells you what their skill kit is optimized for.
⚔️ Combat (8 Heroes)
Skills focus on offense, defense, and battle utility. Lead these heroes in PvP, Vault, Powerplay, and PvE combat.
Heroes: Leon, Gary, Lucy, Vixen, Rix, Brooke, Andre, Scarlett
🔧 Development (5 Heroes)
Skills focus on resource production, gathering speed, and economy boosts. Useful when stationed in city or out gathering.
Heroes: Cassie, Gus, Alvin, Zoc, Tony
★ Tony is Special
Of the 13 heroes, Tony is the only Legendary Development hero. The other 4 Development heroes are all Rare, meaning their stat scaling is locked at 0.65× — fine for early game but they fall off hard. Tony's 1.00× scaling means he can both buff your economy AND hold his own in combat if needed. If you're going to invest in any development hero long-term, it's Tony.
05. Hero Leveling (80 Levels)
Heroes level from 1 to 80 by consuming Hero EXP items. Each level grants stat bonuses and a power increase. Two gates restrict leveling: EXP cost (which scales exponentially) and Police Department (PD) level (which gates leveling progression at certain breakpoints).
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06. Star Ascension
Beyond leveling, heroes also ascend through star tiers by consuming their own hero shards. The game displays a hero's ascension as "Star X Tier Y" — each Star level has 6 sub-tiers (Tier 0-5), and the hero's full max is Star 5 (30 sub-tiers completed). Ascension grants flat stat bonuses, increases the hero's power score, and scales their Deployment skill buffs.
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07. Patrol vs Deployment Skills
Every hero has two distinct skill families that level independently: Patrol skills and Deployment skills. They activate in different contexts and use different upgrade materials.
⚔️ Patrol Skills
Active during patrols and arena battles. These include the hero's basic attack and named abilities like Brooke's "Beauty's Wrath" or Andre's "Triple Strike."
Upgrade material: Patrol Skill Books (tier matches hero quality)
🗺️ Deployment Skills
Active when the hero leads officers into battle deployed on the State Map. Examples: resource production boosts, march buffs, squad-wide damage reductions.
Upgrade material: Deployment Skill Books (tier matches hero quality)
Each skill maxes at level 5. The book quantity required is the same regardless of hero quality, but the book tier needs to match — a Rare hero needs Rare books, an Epic hero needs Epic books, a Legendary hero needs Legendary books. Brooke and Andre also have a Talent skill that levels up automatically with the hero's Star Level (no books required).
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Skill Book Costs — Members Only
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08. Hero Gear Basics
Each hero equips four pieces of gear: Helmet, Gloves, Chest, Boots. Gear is class-locked (Guard gear only works on Guard heroes, etc.) and comes in five quality tiers.

Helmet

Gloves

Chest

Boots
Gear Quality Tiers
| Quality | Base Power | Max Enhancement Lv | Naming Convention |
|---|---|---|---|
| Common | 1,000 | 20 | Guard/Cadet/Recon |
| Uncommon | 1,375 | 40 | Riot/Trooper/Gunner |
| Rare | 1,625 | 60 | SWAT/Ranger/Striker |
| Epic | 2,000 | 80 | Heavy/Chief/Spec Ops |
| Legendary | 2,500 | 100 | Juggernaut/Commander/Phantom |
Critical rule: NEVER use Legendary gear as fodder. Legendary gear gives 0 enhancement EXP when sacrificed. The game lets you do it, but you get nothing in return. Save your Legendary gear for forging instead.
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Gear Enhancement Grind — Members Only
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Gear Forging Strategy — Members Only
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09. Exclusive Equipment
Exclusive Equipment exists for these 4 heroes only: Brooke, Andre, Scarlett, and Tony. No other current hero has access to this system. Exclusive Equipment unlocks at Star 1 and is a major late-game power spike for these heroes specifically.
Exclusive Equipment is a 5th gear slot that exists separately from the standard 4-piece gear set. It has its own 10-level enhancement track and grants flat stat bonuses, deployment buffs specific to the hero's own troop class (Scarlett's exclusive only buffs Bikers, Brooke/Andre buff Guards, Tony buffs Marksmen), and extra skill levels beyond the base L5 cap.
Why This Matters
Exclusive Equipment is the single largest power gain available to a maxed-out hero. For the four heroes who have access to it, this is the highest priority late-game investment after Star 1.
10. Who You Can't Recruit
The game has two types of recruitment: Epic Recruitment and Legendary Recruitment. But not every hero is available through these pools. Some heroes require specific events, packs, or VIP purchases to acquire.
Heroes NOT Available Through Recruitment
- ✗ Brooke — VIP 1-6 Honor Pack purchases ONLY
- ✗ Andre — VIP 7+ Honor Pack purchases AND Chief Almighty top-10 overall finish rewards
- ✗ Tony — In-game events, login rewards, and various purchased packs (no recruitment access)
- ✗ Rix — Wild West event exclusive; shards only drop from that event and its rewards
For everyone else (Cassie, Gus, Alvin, Zoc, Leon, Gary, Lucy, Vixen, and Scarlett), Recruitment is the main path. Scarlett is the only Legendary in the recruitment pool — every other Legendary requires VIP purchases or specific events to acquire.
Recruitment Drop Rates — Members Only
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11. Individual Hero Breakdowns
Detailed breakdowns for each of the 13 Gen 1 heroes. Skill values shown at L5 (max).
Rare Heroes

Cassie
Specialty: Cash production and cash confiscation.
⚔️ Patrol Skills (L5):
- ▸ $$$ Tornado: Spins with a briefcase, dealing Attack ×3.0 damage to nearby enemies every 0.5s for 3 seconds
- ▸ Cash Influx: +25% damage on briefcase strikes
🗺️ Deployment Skills (L5):
- ▸ Financial Manager: +25% Cash production
- ▸ Business Acumen: +25% Cash confiscation speed
Acquisition: Recruitment gacha, starter packs, login rewards.

Gus
Specialty: Gas production and gas confiscation.
⚔️ Patrol Skills (L5):
- ▸ Barrel Assault: Smashes an oil barrel for Attack ×3.0 frontal-cone damage
- ▸ Iron Defense: -25% incoming damage
🗺️ Deployment Skills (L5):
- ▸ Oil Rigger: +25% Gas production
- ▸ Gas Sense: +25% Gas confiscation speed
Acquisition: Recruitment gacha, starter packs, login rewards.

Alvin
Specialty: Ammo production and ammo confiscation.
⚔️ Patrol Skills (L5):
- ▸ BOOM!!: Throws explosives for Attack ×3.0 AOE damage
- ▸ GOTCHA!!: 50% chance to stun for 0.5s
🗺️ Deployment Skills (L5):
- ▸ Golden Thumb: +25% Ammo production
- ▸ Shells on Shells: +25% Ammo confiscation speed
Acquisition: Recruitment gacha, starter packs, login rewards.

Zoc
Specialty: Electricity production and electricity confiscation.
⚔️ Patrol Skills (L5):
- ▸ EM Cannon: Electromagnetic blast for Attack ×3.0 AOE damage
- ▸ Hyper Charge: +25% damage on EM cannon
🗺️ Deployment Skills (L5):
- ▸ It's Alive!: +25% Electricity production
- ▸ Circuit Surge: +25% Electricity confiscation speed
Acquisition: Recruitment gacha, starter packs, login rewards.
Epic Heroes

Leon
Specialty: Front-line tank with damage reduction and enemy attack debuff.
⚔️ Patrol Skills (L5):
- ▸ Impact Shield: Shield charge dealing Attack ×3.0 AOE damage, knocks back
- ▸ Unified Defense: +25% Defense to all heroes
- ▸ Nanotech Shield: -25% incoming damage
🗺️ Deployment Skills (L5):
- ▸ Shield of Justice: -20% damage taken (all officers)
- ▸ Gut Punch: -20% enemy squad attack
Acquisition: Recruitment gacha, event rewards, packs.

Gary
Specialty: Team healing and attack buffs through cooking-themed abilities.
⚔️ Patrol Skills (L5):
- ▸ BBQ Banquet: Heals allies for Attack ×3.0 HP, +25% attack for 4 seconds
- ▸ Kitchen Chaos: -25% incoming damage to Gary
- ▸ Leftovers: Passive heal Attack ×1.5 HP every 5 seconds
🗺️ Deployment Skills (L5):
- ▸ Bon Appetit!: +25% Health to all officers
- ▸ Trash Talk: +25% Attack to all officers
Acquisition: Recruitment gacha, event rewards, packs.

Lucy
Specialty: Sustained damage with attack speed and damage range buffs.
⚔️ Patrol Skills (L5):
- ▸ Pistol Whip: Attack ×3.0 damage hit
- ▸ Quick Reflexes: +25% attack speed
- ▸ Bullseye: +25% damage
🗺️ Deployment Skills (L5):
- ▸ Sunny Sense: -20% squad incoming damage
- ▸ Ray of Sunshine: 50% chance for +50% bonus damage
Acquisition: Recruitment gacha, event rewards, packs.

Vixen
Specialty: Penetration and armor-based survivability. Note: Vixen requires 40 shards to recruit (vs 10 for every other Rare/Epic hero).
⚔️ Patrol Skills (L5):
- ▸ Alternating Burst: Dual-wields pistols every 0.5s for Attack ×3.0 damage for 2 seconds
- ▸ Modded Armor: +25% Defense
- ▸ Modded Weapons: +25% Attack
🗺️ Deployment Skills (L5):
- ▸ Armed to the Teeth: +25% squad penetration
- ▸ Armored to the Core: -20% squad incoming damage
Acquisition: Recruitment gacha. Note the 40-shard recruit cost makes her unusually hard to unlock.

Rix
Specialty: Logistics efficiency — reduces energy costs and increases dispatch speed.
⚔️ Patrol Skills (L5):
- ▸ Bazooka Baby!: Explosive round for Attack ×3.0 + Attack ×1.5 AOE damage
- ▸ Quick Draw: +25% attack speed
- ▸ Get 'Em Cowboy: +25% critical hit rate
🗺️ Deployment Skills (L5):
- ▸ Hot Bod: -20% energy consumption
- ▸ Swift Action: +100% dispatch speed
Acquisition: Wild West event exclusive. Rix's shards drop ONLY from that event and its rewards — he is not available through recruitment.
Legendary Heroes

Brooke
Specialty: Stunning AOE combined with massive personal survivability scaling. Has Exclusive Equipment unlock.
⚔️ Patrol Skills (L5):
- ▸ Beauty's Wrath: Throws grenade for Attack ×3.0 AOE damage, knocks up and stuns 1s
- ▸ Say Goodnight: Single-target Attack ×3.0 damage
- ▸ Hit ME?!: 10% chance per damage taken to gain +25% attack for 3s (stacks 5×)
🗺️ Deployment Skills (L5):
- ▸ Unyielding Essence: 40% chance to halve incoming damage
- ▸ Fighting Spirit: +25% Attack to all officers
- ▸ Destructive Force: +25% Penetration to all officers
⭐ Talent (scales with Star Level):
- ▸ Judgement Day: Squad rally damage boost
Acquisition: 100% gated behind VIP 1-6 Honor Pack purchases ONLY. There is no other way to obtain Brooke's shards.

Andre
Specialty: Highest raw stat scaling of any hero. Wide-area attacks with HP-conditional buffs. Has Exclusive Equipment unlock.
⚔️ Patrol Skills (L5):
- ▸ Triple Strike: Launches enemies and strikes 3 times for Attack ×3.0 each hit
- ▸ Great Strength: Normal attacks pierce in a frontal rectangle for Attack ×1.5
- ▸ Fight Me!: +25% Attack when HP above 50%
🗺️ Deployment Skills (L5):
- ▸ War Cry: +25% Penetration to all officers
- ▸ Technical Guidance: +25% Attack to all officers
- ▸ Powerful Strike: 40% chance for damage boost
⭐ Talent (scales with Star Level):
- ▸ Natural Leader: Multi-stat squad buffs
Acquisition: VIP 7+ Honor Pack purchases OR Chief Almighty top-10 overall finish rewards. Requires 20 shards to recruit (double the standard).

Scarlett
Specialty: Burst damage with stun mechanics. The only Legendary available through regular recruitment. Has Exclusive Equipment unlock.
⚔️ Patrol Skills (L5):
- ▸ Assassin Shot: Jumping shot for Attack ×3.0 circular AOE, stuns 1.5s
- ▸ Vanishing Shot: Single-target Attack ×3.0 damage
- ▸ Speed Demon: +25% Attack Speed when HP below 50%
🗺️ Deployment Skills (L5):
- ▸ Shadow Step: 40% chance to halve incoming damage
- ▸ Surprise Attack: 50% chance for +50% bonus damage
- ▸ Cold Killer: +25% Penetration to all officers
Acquisition: Legendary Recruitment gacha. Also available through events and store packs. This is the easiest legendary to invest in for F2P/low-spend players.

Tony
Specialty: The only Legendary Development hero. Drone-based attacks plus construction/economy buffs. Has Exclusive Equipment unlock.
⚔️ Patrol Skills (L5):
- ▸ X Marks the Spot: Drones shoot for Attack ×3.0 damage per hit, stuns 2s
- ▸ Protection Protocol: +25% Defense when HP below 50%
- ▸ Hyper Protocol: +25% Attack Speed
🗺️ Deployment Skills (L5):
- ▸ Indestructible Construction: +10% Attack and +10% Defense to officers
- ▸ Streamlined Logistics: -15% construction cost, +15% construction speed
- ▸ Destructive Formation: +25% Penetration to all officers
Acquisition: Events, login rewards, and various purchased packs. Tony does NOT appear in the Recruitment gacha pool.
12. Strategic Investment Priorities
You have finite Hero EXP, shards, skill books, gear, and forge materials. Spreading them across all 13 heroes is the worst possible strategy. Here's how to think about prioritization.
The Combat Roster (5 Heroes)
You need 5 combat heroes total — enough to staff both Patrol and Arena lineups. The structure: one hero of each class to cover the counter triangle, plus a second Guard, plus one extra (a second Marksman or a second Biker).
- ★ Guard slot #1: Andre if you have him (1.25× ratio). Otherwise Brooke (1.10×). Otherwise Leon (0.80×).
- ★ Guard slot #2: Whichever of Brooke/Leon you didn't pick for slot #1.
- ★ Biker slot: Scarlett — Legendary, available through gacha, AOE + stun.
- ★ Marksman slot: Lucy or Rix from the Epic tier (no Legendary Combat Marksman exists).
- ★ Flex slot: A second Marksman OR Biker depending on what you need more of. Gary (Biker) is a strong support pick.
The Development Roster (Pick 1)
You generally only need ONE development hero deployed at a time (usually for gathering or boosting one resource). Options:
- ★ Tony (preferred): Legendary 1.00× ratio, both an economy buffer (Streamlined Logistics) AND a viable combat hero in a pinch. At 1.00× scaling, Tony will likely do more raw damage than Lucy or Rix (0.80×) — but he lacks their combat-specific buffs, so he won't outright replace them in a Combat slot.
- ▸ Cassie/Gus/Alvin/Zoc: Specialize in their specific resource. Only invest if you bottleneck on that resource constantly. Otherwise these stay at Lv 20-30 with skills at L3 max.
Investment Order for a Priority Hero
⚠️ Don't Spread Investment
The most common mistake: leveling 8 heroes to Lv 40 with skills at L2 instead of 5 heroes to Lv 80 with skills at L5. Hero power scales non-linearly — a maxed Legendary out-performs three half-built ones combined.
13. Boot Camp
The Boot Camp lets you accelerate hero leveling for non-priority heroes by having them piggyback off your strongest heroes' levels. Critical mechanic for getting secondary roster heroes battle-ready without spending Hero EXP.
How Boot Camp Works
1. Automatic instructors. Your top five highest-level heroes automatically become Boot Camp instructors. You don't pick them — the system selects based on hero level.
2. Level matching. Heroes assigned to a Boot Camp slot have their level raised to match the lowest-level instructor — so the floor is set by your weakest of the top 5, not the strongest.
3. Stars and skills still progress. Heroes in a Boot Camp slot cannot be leveled manually, but you CAN still increase their stars and upgrade their skills while they're in the slot.
4. 24-hour cooldown. After a hero leaves a Boot Camp slot, that slot enters a 24-hour cooldown before a new hero can be assigned. Plan rotations carefully.
5. Slot unlocks tied to Chief's Office. Upgrading the Chief's Office unlocks additional Boot Camp slots, letting you train more heroes in parallel.
★ Strategic Use
Boot Camp is how you make your secondary roster (heroes outside your top 5 investment picks) usable without burning Hero EXP on them. If your lowest-of-top-5 hero is at Lv 60, every Boot Camp slot you have raises a secondary hero to Lv 60 instantly. Combined with skill maxing and star ascension (which still work in Boot Camp), this gets you usable B-team heroes for events, Arena coverage, or class-specific tasks at minimal cost.
TL;DR — The Quick Hits
- 1. 13 Gen 1 heroes: 4 Rare (all Development), 5 Epic (all Combat), 4 Legendary (3 Combat + Tony as Development).
- 2. Quality ratio is the most important hero stat. Andre (1.25×) hits 92% harder than a Rare hero at the same level/star.
- 3. Only 4 Gen 1 heroes have Exclusive Equipment: Brooke, Andre, Scarlett, Tony. The exclusive buffs only apply to that hero's own troop class.
- 4. Only Scarlett (Legendary) is available through recruitment among Legendaries. Brooke, Andre, Tony, and Rix cannot be recruited.
- 5. Pick 5 combat heroes (1 of each class + 1 extra Guard + 1 flex) and Tony for development. Don't spread investment across all 13.
- 6. Never use Legendary gear as fodder — it gives 0 enhancement EXP.
- 7. Use Boot Camp to level your secondary roster for free — top 5 heroes become instructors automatically.
- 8.Advanced Progression — Members Only
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- 10.Advanced Progression — Members Only
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- 12.Advanced Progression — Members Only