Note: The changelog entries may not always match up exactly with the official release notes. What we publish is the actual changes in a given game version, which often coincides with official release patches. However, often times the game will push out new code early without making it live. We will do our best to identify when new code exists but is not live as well as when that code does become live.
v0.1.140
October 30, 2026
- ChangedRestrictions on accounts flagged as suspicious now check every suspicion step instead of only the first. More flagged accounts now need a higher Chief's Office level before they can post an Alliance Announcement, rename, send private chats, join or create an Alliance, or change their avatar.
- FixedThe fog over your PD no longer switches back to an earlier stage after it has cleared.
- FixedFixed world map icons, intel markers and marches that could break when they loaded while a battle or another screen was open over the map.
- FixedFixed errors when you closed a Chief Almighty screen or the Candy Collection gift list while it was still loading.
v0.1.137
October 29, 2026
Official release notes: https://policechief.walgames.com/en/article/get_content/100044456
- AddedPvP battle report mails now show a Mail ID with a copy button.
- ChangedUpgrading the Chief's Office from Lv. 10 to Lv. 11 now requires the Biker Academy at Lv. 10 instead of the Marksman Academy. The upgrade to Lv. 10 still requires the Marksman Academy at Lv. 9.
- ChangedThe shortest Bank deposit now has a 23-hour storage period instead of 1 day, and its rate is labeled "Interest" instead of "Daily". The longer deposit terms are unchanged.
- ChangedBattle reports from attacking or rallying against Criminals now expire after 7 days instead of 14.
- ChangedThe Commendation Star prizes in the Appreciation Station draw are smaller and now depend on the age of your server. Newer servers also get smaller draw-count milestone rewards.
- ChangedThe Appreciation Station shop no longer sells Electro Cores, and its Valor Crystal slot now sells Chief Eqpt. Materials Chests instead. The second shop tier now opens on servers from day 70.
- ChangedHalloween: Most Wanted pass rewards were reworked. The free nameplate reward is now Hero EXP, and many paid-track speedups are now Caramel Apples.
- ChangedThe Halloween Clue Board now has its own task list instead of reusing the tasks of the older board. The rewards are unchanged.
- ChangedFans Center has new follower-count milestone rewards past its old final milestone.
- ChangedCandy Collection: the info button opens a new rewards page, the donate list shows how many of each candy you own, and the Request button turns gray when you have no requests left. Tapping a candy request in chat now takes you to that request.
- ChangedPumpkin Chase: Jack's Bounty winner announcements now include winners from other servers, and the prize pool updates while the page is open. Auto-Attack now shows a notice when it stops.
- ChangedIn Pumpkin Chase, the window for automatic Caramel Apple use now starts at the maximum number of uses instead of the minimum.
- ChangedThe Liberty Loot event is now called Trick or Treat.
- ChangedHot Pursuit: Scout and calls for help now show a warning instead of sending when you are on another map, such as Alliance Training. The next-difficulty tip now names the trial, for example Champion Trial.
- ChangedHot Pursuit reminder mails now name the Alliance member who scouted the Armed Fugitive or changed its scheduled time.
- ChangedAlliance Training registration times are now 2:00, 12:00, 14:00 and 19:00 (server time).
- ChangedWhen a new Prison Clash season starts, you are no longer registered automatically for the Prison you controlled last season.
- ChangedIf your game is out of date, Arena replays show "Replay expired" and Arena battles skip their animation. Update the game to watch them.
- ChangedVault Trap Operation has more damage-tier rewards.
- ChangedAfter an Arena challenge, the opponent list now stays open and loads new opponents.
- ChangedScout reports now list each squad's troops from the highest tier to the lowest.
- ChangedThe Chief Equipment and Chief Badge level lists now open at the level of your lowest equipped item.
- ChangedThe Sapphire Bay Store now marks free items that are ready to claim. When you open it from an upgrade that is short of an item, the purchase window suggests the amount you still need. The Island Buffs window now opens with its details expanded.
- FixedAlliance Mobilization no longer shows the wrong League change right after the event ends. For 30 minutes, the results page shows "Calculating event results", then it shows your final League.
- ChangedThe State Prison boss list now hides later Crime Bosses until they unlock on your server. Some players will not see this yet.
- ChangedThe download rewards screen now lists every pending resource download with its progress, including the Sapphire Bay and PD Assessment downloads.
- Changed"Minor Scrapes" is now called "Minor Injuries" in battle reports and help text.
- ChangedThe Classified Schematic now lists the Alliance Training Store as a source.
- ChangedThe community page now has Facebook, Discord and X links for Italian, Turkish, Spanish and Portuguese players.
- ChangedTranslations updated in the other languages, with many wording fixes in Chinese, Korean and Portuguese.
- RemovedThe test version of Radar missions where you help an ally is gone. Those missions now act as normal Rescue missions. Only some players had this test.
- FixedUsing Balance on the Deployment screen no longer deploys fewer Officers than your Deployment Capacity allows.
- FixedFixed UI elements that overlapped in Oilfield Strike.
- FixedAlliance Tech no longer auto-recommends tech nodes that cannot be contributed to.
- FixedPatrol: tapping Battle after you clear the last stage now shows "All Stages Complete".
- FixedPatrol: when the server rejects a battle because your game is out of date, you now see an update message at once instead of the battle hanging.
- FixedThe Halloween ranking reward window now shows the Halloween rank limit and point minimum instead of the Chief Almighty values.
- FixedThe event calendar now shows all Electro Activation Plan preview rewards. Before, it showed only the first.
- FixedAlliance Training alerts for the building unlock and resource spawns no longer arrive late by the length of the preparation phase.
- FixedScheduling Alliance notices, Alliance votes and Governor skills in UTC no longer gives the wrong time in half-hour time zones or across daylight-saving changes.
- FixedThe Sweet Deception Skin item now correctly says 14 days. It always lasted 14 days.
- FixedNames can no longer contain the invisible Hangul filler character used to make blank-looking names.
- FixedTapping a link to the Alliance Store when you are not in an Alliance now asks you to join an Alliance first.
- FixedThe Go button in Alliance building mails now takes you to the world map when you are in your city.
- FixedPop-ups opened from the Halloween event hub have a close button again.
v0.1.126
October 28, 2026
- FixedChat previews for the Happy as a Clam animated emoji now show its name. Before, they showed placeholder text instead.
v0.1.120
October 25, 2026
- FixedArena opponents now fight from the formation slots they actually set. Before, a defense team with empty slots was packed into the front slots, so the battle did not match their real lineup.
- ChangedThe alliance name and alliance search boxes no longer delete spaces, symbols and non-English letters as you type. They now accept the same characters as player names.
- ChangedThe update progress button on the main screen now appears only when you start the update yourself from Check Updates in Settings, and only at Chief's Office Lv. 10 or higher.
v0.1.116
October 25, 2026
Official release notes: https://policechief.walgames.com/en/article/get_content/100044338
- AddedHalloween: Most Wanted is a new Halloween event hub. It holds Pumpkin Chase, Appreciation Station, King of the Hunt, Candy Collection, Halloween Clue Board and Caramel Apple Rush, plus its own event pass.
- AddedElectro Activation Plan is a new recurring event. You collect Dormant Cores and spend them on Electro Packs.
- AddedRankings and the PD Assessment leaderboard have a new Neighboring States tab. It opens on State day 7 and ranks you against a group of other States.
- AddedSpending more than 10,000 Diamonds at once now asks you to confirm, even if you turned off purchase reminders for today.
- AddedHot Pursuit has a new page with milestone chests that you claim as soon as you clear the milestone stage. Some players will not see this yet.
- AddedThe State Prison can now be upgraded to unlock more prison cells, and locked cells show in your city. Some players will not see this yet.
- ChangedAndre's Triple Strike now lands all three hits, and lands them sooner. Before, the skill ended before the third hit could land.
- FixedFixed a battle timing bug that made Samuel's basic attack hit about twice as often as intended. It now hits at the intended rate, so its damage output drops.
- ChangedChapter Missions rewards now show much less Public Safety.
- ChangedThe Public Safety test has ended. The Public Safety button now opens the Crime Boss arrest screen for every player.
- RemovedA test version of the Intel Center and the Arrest Rewards button on the State map were removed. Players who had them now use the standard screens.
- ChangedPrecinct Powerplay: every player now gets the updated preparation screen that some players were testing.
- ChangedWhen you Teleport or move your PD on the State map, the Alliance Training map or the Oilfield Strike map, the PD now drags smoothly under your finger and snaps into place. Before, it jumped in steps.
- ChangedChief Badge Lv. 4, Lv. 5 and Lv. 6 now upgrade in 4 Tiers each. The total Badge Blank and Badge Warrant cost of each level is unchanged.
- ChangedThe description of Dmitry's Hunter's Sense now says it reduces enemy Damage, not enemy Penetration. The values are unchanged.
- ChangedRally and garrison troop percentages now show two decimal places.
- ChangedYou no longer get an incoming-attack warning when an alliance member attacks a State map building that your alliance holds and you occupy.
- FixedThe Hospital now shows your wounded and healing troops while you are on the Oilfield Strike map.
- FixedThe alliance chat mention list no longer lists you, and the member count for mentioning everyone is now correct.
- FixedThe Go button in the event calendar now opens the correct event for Dawn of Justice and Heroes Unite.
- FixedIn Alliance Mobilization, the Go button on the Electro Core task now takes you to an Electro building upgrade.
- FixedThe rally buff window can no longer show more than 4/4 member skills.
- FixedIn Alliance Training, the Battlefield Details list now uses the full screen height while you spectate, so it scrolls correctly.
- FixedThe Alliance Mobilization button on the main screen now shows the correct task status after you log in.
- FixedThe Radar Solo tab now shows reinforcing squads at a State map building that your alliance holds. Only attacks on that building are still hidden.
- FixedRadar march details now show a Guard, Biker or Marksman icon next to each troop count.
- ChangedTranslations were updated in all languages.
v0.1.102
October 20, 2026
- ChangedEvery Surprise Gift Custom Voucher, from Common to Legendary, now lets you choose Electro Core.
- FixedPrecinct Powerplay league names now show the correct tier numeral. Before, every league started at V, so leagues with fewer tiers, such as Bronze and Silver, never reached I.
v0.1.98
October 19, 2026
- ChangedFrom State day 154, the Electro Aggregator introduction now waits until you have a free builder before it starts.
- FixedFixed errors in Mail when a mail you opened or selected no longer exists. Reading, marking, deleting or moving to the next mail now does nothing instead of breaking the screen.
- FixedFixed an error when you close the Daily Tasks page while its Activity Points bar or a reward icon is still animating.
v0.1.97
October 15, 2026
Official release notes: https://policechief.walgames.com/en/article/get_content/100044258
- AddedFrom State day 154, Chief's Office, the Guard, Biker and Marksman Academies, Hospital, Dispatch Center and Command Center can be upgraded past Lv. 45 to Lv. 55. This raises the Electro Level cap to 5. Electro Officers of every tier get Electro levels 4 and 5, with higher attack and health at each level, and the EM Shields, EM Motorcycles and EM Ammo troop skills get stronger at Electro Level 5.
- AddedNew building: the Electro Aggregator unlocks at Chief's Office Lv. 30 from State day 154. You can spend resources at it 5 times a day to get Electro Cores.
- AddedAlliances can now place a Joint Confiscation Point, one at a time: a Large Illegal Ammo Cache, Large Underground Vault, Large Illegal Power Station or Large Smuggled Oil Depot that members send squads to. It needs Alliance Lv. 8, 50 members, and the Reclaim Territory milestone to have ended.
- AddedAlliance chat has a new "R4 & R5" tab that only R4 and R5 members can see.
- AddedAlliance Mobilization: the new Exclusive Tasks (C) item lets you pick your own Exclusive Task. If you abandon a task you picked, you get the item back.
- AddedNew push notification when an Alliance Fugitive Boss appears in Hot Pursuit. It uses the existing Alliance Event notification setting.
- AddedNew "Download Game Data on Wi-Fi Only" option in Settings. It is on by default.
- AddedNew To-Do List, opened from the Monument from Chief's Office Lv. 8. It lists your unfinished daily chores and, for R4 and R5, alliance events that need setting up. Some players will not see this yet.
- AddedAlliance leaders can get an option to remove inactive members automatically, plus a mail that lists them for removal. Some players will not see this yet.
- ChangedEvery Specialized Forge level-up from Lv. 4 → 5 through Lv. 19 → 20 is now split into five smaller steps, each adding a small bonus. The total cost of each full level is the same as before.
- ChangedBuying a Valor Crystal now asks you to confirm if none of your Equipment is at Empower +19 yet, because the Valor Crystal cannot be used before that.
- ChangedRestoring Order, the sign-in event for returning players, has a new version on States at day 127 or later. It gives Marcus, Lexie and Duke instead of Samuel, Pamela and Franklin.
- ChangedBargain Bazaar has a new, higher-value set of packs for Chief's Office Lv. 30 or higher on States at day 154 or later.
- ChangedState Showdown: the "Consume 1 Valor Crystal" task now gives 144,000 points, up from 40,000.
- ChangedThe Alliance notice can now be 450 characters long, up from 300. Poll descriptions go from 100 to 250 characters, and each poll option from 30 to 60.
- ChangedThe Governor's Proclamation now asks you to confirm before you post it, and the number of times you can change it is now limited.
- ChangedTrick Shot: the later Support Progress chests now need fewer points. The last chest now needs 9,800 instead of 11,300, and the big chests are highlighted.
- ChangedHeroes Unite on States at day 113 or later now uses its own United Points, separate from the earlier run. Daily Task chests now show the United Points they give.
- ChangedBrooke: the Beauty's Wrath projectile now flies much faster, so its damage lands sooner. Her normal attack is now a projectile instead of an instant hit.
- ChangedPrecinct Powerplay: the Roman numerals on rank tiers are now reversed, so a tier that showed I now shows V, and V now shows I.
- ChangedThe Prison Teleporter can now be used even when an enemy march is heading for the spot you pick.
- ChangedOilfield Strike: every player now sees the event button and its sign-up countdown during sign-up. Before, only some players did.
- ChangedWhen the connection drops, the game now tries to reconnect by itself several times before it shows the "Retry" box.
- RemovedThe "Recommended Ratio" setting for rallies is gone. Only some States had it.
- RemovedThe per-Hero damage and healing stats on Arena result screens are gone. Only some players had them.
- FixedFixed a battle bug that applied some "all allied Heroes" skills twice to each Hero, including Leon's Unified Defense, Samuel's Blazing Ambition and Pamela's Emergency Treatment. In Patrol and Arena these skills now apply once, so they are weaker than before.
- FixedSquad Power in your stats now counts troops that are being upgraded.
- FixedFixed: the fog countdown on the world map showing the wrong day for inner zones, the State Capitol application alert showing for titles that cannot appoint, the Joint Escort refresh price check, and the missing "Starting Time" header when scheduling a Hot Pursuit scout.
- FixedThe State Showdown reward list now highlights your own rank, and searching the world map now shows the correct names for alliance resource points.
- FixedDuke's Vexing Variations description now correctly says it reduces the enemy's Penetration. It used to say it reduced the damage dealt by the enemy, but the skill already reduced enemy squad Penetration. Only the text changed.
- FixedWorld Map: a collapsed squad queue list no longer shows all squads again after a march updates, and the Radar countdown no longer freezes or shows the wrong time.
- FixedFixed messages you sent sometimes showing twice in chat, including in Personal Secretary chat.
- FixedSome Guard troop skill effects and defense buffs were not calculated correctly, and the number of Squads you set for Rally Auto-Join was ignored.
- ChangedMany new and updated text entries in every language. "Alliance Safe House" is now "Joint Confiscation Point", and Precinct Powerplay "Kills" are now "KOs".
v0.1.86
October 14, 2026
- FixedContent that opens or closes on a set State day, such as some shop items, event entries and event calendar previews, now changes over at midnight UTC. Before, the game counted the day from your device's local midnight, so it could show the wrong day for a few hours.
v0.1.72
October 8, 2026
Official release notes: https://policechief.walgames.com/en/article/get_content/100044175
- ChangedAndre's War Cry now raises Penetration by the full amount its description shows at every skill level. Before, its higher levels gave less than the description said.
- ChangedSamuel's Hydraulic Surge now raises Damage for Guards only, as its description says. Before, it raised Damage for every troop type in the Squad.
- ChangedPamela's Fortifying Agent bonus damage is now reduced to match its description. Before, the skill's bonus damage was much larger than the description showed.
- ChangedFranklin's Tactical Command now triggers at the 20% chance its description states. Before, it triggered more often.
- ChangedLexie's Threat Assessment no longer reduces enemy Squad Defense. It now uses a new effect, in line with its description of making the enemy take more damage.
- ChangedFirst Aid Training, the skill on Pamela's Booster Shot, now stacks with your other Health bonuses the same way the other heroes' gear skills do.
- FixedThe VIP 12 Squad Penetration bonus now counts toward the Squad Penetration total in your stats. The VIP 12 Squad Attack, Squad Defense and Squad Health bonuses already counted.
- FixedIn the Logistics Depot, the Pamela Fragment and Franklin Fragment exchanges now unlock from the star level of that same hero. Before, they were swapped, so each exchange waited on the other hero. Some players will not see this yet.
- ChangedBattle reports can now list Defensive Squad Attack, Defensive Squad Defense, Defensive Squad Penetration and Defensive Squad Health bonuses.
v0.1.69
September 24, 2026
Official release notes: https://policechief.walgames.com/en/article/get_content/100044095
- ChangedMany Trick Shot stages now list smaller rewards: fewer Diamonds, Reinforced Metal, Tactical Gel, Classified Schematics and Chief Eqpt. Materials Chests. Most of these moved to the Support Progress milestones, but across the whole event you now get fewer Diamonds.
- ChangedSome Trick Shot Support Progress milestones now pay 1K Diamonds, Legendary Recruitment, Advanced Bulletproof Fibers, Reinforced Metal, Tactical Gel, Classified Schematics or a Chief Eqpt. Materials Chest. These milestones used to pay Trick Shot tools such as the SMG and Police Tape.
- ChangedThe Clue Search tab and its draw buttons now show a notification dot when you have enough to draw.
- FixedTrick Shot Advanced Stages now stay locked until you clear the required Normal Stage. Before, they opened as soon as that stage was unlocked, and skipping it does not count.
- FixedThe Trick Shot stage reward list no longer marks rewards as collected on stages you skipped.
- FixedTrick Shot stage titles now read "Normal Stage" or "Advanced Stage". This text was missing before.
- FixedShot of Fortune: the Reset button no longer stays green after the free reset is used, and the prize selection now waits for the door animation to finish. Some players will not see this yet.
- FixedAlliance Training sign-up: switching the Estimated Battle Time between Local Time and Server Time now keeps showing your chosen battle time. It used to switch to a different time.
- FixedThe Alliance rally list no longer shows up empty when rallies end while you are scrolled down.
v0.1.65
September 23, 2026
- AddedMarcus, Duke and Lexie are now obtainable on states past day 112, and their fragments start appearing from day 113. They are not in the Recruitment pool.
- AddedTrick Shot is a new three-day event: a side-view shooting minigame where bullets ricochet off walls to take down criminals. You clear 80 Normal stages that cost Energy Drinks, then 10 Advanced stages that each cost an Entry Permit. Downing the hostage loses the stage.
- ChangedFrom State day 113 the featured hero becomes Marcus in the Hall of Heroes, Lexie on the Lucky Wheel, and Duke in Chief Almighty, King of the Precinct, the Daily Special Gift, the Alliance Training Store and Medal of Honor rewards. The previous featured heroes stop at day 112. State Showdown switches to Duke two days earlier, at day 111.
- ChangedSilencing has been added to hero battles. A silenced hero cannot start a skill or an ultimate, but basic attacks still fire and a skill already in progress finishes. Duke applies it with Contrabass Blast, his exclusive weapon skill.
- ChangedYour Arena opponent now gets their Mythic gear’s Empowered Attributes too. Attacking used to apply these bonuses to your own heroes only, so a defender with Mythic equipment fought below their real strength. Expect defenders to be tougher.
- FixedArena replays now match the battle that was fought. Empowered Attributes were missing from replays for both sides, so a replay could play out differently from the real result.
- AddedYou can now spectate any Alliance Training battlefield whose battle is in progress, from the Spectate Battle button on that team’s tab. Your own action controls are hidden while watching. If you are a participant or substitute on that battlefield, the teleport button becomes an Enter Battlefield button.
- ChangedSigning up for Alliance Training Team 2 can now also require your alliance to have fought at least two Team 1 battles. The sign-up screen shows this as “Team 1 battles fought: x/2”. Whether the rule is active is decided server-side. The alliance level and weekly login requirements are unchanged.
- AddedThe Alliance Training sign-up page now shows your estimated battle time once your alliance has picked a preferred slot, with a button to switch between local and server time.
- AddedState chat send limits are now tiered by Chief’s Office level: 1-8 wait 5 seconds between messages and send 7 per minute, 9-12 wait 3 seconds for 10, 13-15 wait 2 seconds for 12, and 16 and above have no tier limit. Going over the per-minute cap locks the channel for a minute. Emojis are now capped at one per 5 seconds and 8 per minute, and State Announcements at one per 20 seconds, on every channel.
- ChangedState chat now stops delivering about a minute after you look away, to save data. It keeps running while the chat window is open, while the main-screen chat bar is on State, or while State still has an unread marker. Messages sent while it is off are not delivered, so the channel can look quieter when you come back.
- AddedThe Vault Trap activation vote now comes pre-filled. The game shows your alliance’s two busiest 30-minute slots from the past week with how many members are online, drops them into the vote, and locks it to the Vault Trap and pins it to alliance chat. Some alliances will not see this yet.
- AddedA Prison shortcut button now appears on the main screen from 10 minutes before your alliance’s signed-up prison battle and while it is in progress, and a broadcast warns you 10 and 5 minutes before the start. Some alliances will not see this yet.
- AddedPlayers on Japanese-language or Japan-region accounts must now pick an age bracket before a purchase will go through. Under 18 you also tick a three-point guardian consent screen, and you repeat it on every purchase. The screens state a monthly cap of 5,000 Yen under 16 and 30,000 Yen at 16-17.
- ChangedThe Android payment screen now carries a notice that the alternative payment option will be discontinued on 30 September 2026, and that the extra 10% Chief Emblems bonus continues on the official website.
- AddedDownloads Reached is a new event that hands out rewards at global download milestones from 1M to 5M, with Hikari as the featured hero unlocked along the way. Japanese servers get a pre-registration version with 100K to 500K milestones instead.
- ChangedHeroes Unite now runs as a separate 14-day pass on States from day 120, and the older version stops repeating at day 119. The new pass swaps the hero-fragment choice from Tony Fragments to Duke Fragments.
- AddedPort Inspection adds an Inspection Probability tab breaking out the grand-prize chance at each individual draw, on top of the weights and guarantee it already showed. Its reward tier and pack price are now fixed at the event’s start, so they no longer shift mid-event as your State ages.
- ChangedThe Joint Escort vehicle is now called the Armored Truck in most of the interface, though the rules text still says Escort Truck. Once dispatching closes, the event shows an "Escort time has ended" state instead of a running countdown, and your empty truck slots stay visible but greyed out.
- RemovedTony’s construction-speed promotion is gone. It was a test feature that only some players ever saw, on the building upgrade, construction and speed-up screens, on the city construction timer, and as a tip on the building itself after starting an upgrade.
- RemovedPatrol stages no longer use their own battle backgrounds and fall back to the shared one. Only some players ever had the per-stage art, and the game no longer pre-downloads it.
- ChangedEvery player now gets the main-screen Patrol shortcut that appears when a test fight says you can beat the next stage. It used to be limited to a test group.
- AddedOfficers that come home because you are over a capacity limit now show a message saying so. They used to return with no notice.
- AddedDisbanding a Rally another member started now names them in the confirmation and locks the Confirm button for two seconds. Disbanding your own Rally locks it for one second, which is new in the Rally detail window.
- AddedChief’s Office 12 and above now get a "Download via Wi-Fi only" switch on the download popup. Turn it off and background downloads run on mobile data too; before, Wi-Fi only was forced with no way to change it. The download percentage on the main screen also stops resetting to 0% every time the button refreshes.
- AddedWhen auto-training runs out of attempts on a result that would lower your K9’s power, it now throws that result away instead of leaving it on the K9.
- ChangedThe Warehouse reward popup blocks taps for about 1.8 seconds again before you can dismiss it. Version 0.1.45 had cut that delay to about 0.1 seconds, so the popup could be tapped away at once; this restores the longer delay. Automatic reward popups keep the short delay and still clear almost at once.
- AddedThe Fans event now builds its follow tasks from your language instead of always showing Facebook and Discord. Japanese players get X, Discord and a Japanese Facebook page; Russian players get VK and a Russian Facebook page. The Personal Secretary panel also gains its own links for six more languages.
- ChangedThe current Governor is now hidden from the search results when someone is handing out the Governor title or a Punishment. The six officer titles and the recommended-players list are unchanged.
- ChangedAttack and Scout no longer appear on a camp while you are looking at a map you are not on. Attack was the dangerous one: it carried no map information, so it sent your troops to the same coordinates on your own map instead of at the camp you tapped.
- ChangedAnnouncements sent by a player no longer scroll across the top of your screen if you have blocked or blacklisted them. System and alliance announcements are unaffected.
- ChangedPD protection shields from every source now collapse into one buff icon showing the longest remaining time. Two of the three sources already merged; the third did not, and the city buff tooltip now follows the same rule.
- ChangedFrom State day 113 the Logistics Depot swaps to a new stock list that adds the Gen 3 Hero Materials Chest alongside Gen 1 and Gen 2, each capped at 10 per run.
- ChangedLevel 31 of the Heroes Unite pass now grants three 1-Hr Universal Speedups instead of two. The change was applied to every server-age and Chief’s Office variant of the pass, so it reaches all players.
- AddedThe alliance event push notification now names the event instead of always saying Vault Trap.
- AddedJapanese voice-over has been added for tutorial and story cutscene dialogue. Hero voice lines stay in the original language, and a small number of lines play no audio at all in Japanese.
- AddedA bound account with an unsettled refund can no longer be deleted from the account list in Settings. The game refuses until the refunded purchases are repaid.
- FixedYour own messages no longer appear twice in chat after it reconnects or reloads, a problem that had been present since 0.1.1. Scrolling up for older messages also no longer stops working.
- FixedHero portraits in garrison, Rally, facility and alliance building lists now show a hero’s training camp level and the training marker. They used to show the base level and, for the marker, your own hero’s training state instead of theirs.
- FixedYou can no longer start a second Recruit pull on one banner while a pull on another banner is still resolving. Each banner used to track this on its own. The new-hero popup also waits until you leave Recruit instead of interrupting back-to-back pulls.
- FixedBackground music now fades back to the level it was actually lowered from, across interrogation and tutorial cutscenes, the hero showcase and the K9 minigame. Tutorial highlights on the Shot of Fortune page also wait for its panel to finish opening before pointing.
- ChangedText updated across all 12 languages, including new names for Trick Shot content and several corrections. The "Compendium" is now the "Clue Compendium" and Marcus’s weapon is now the "Power Hammer".
v0.1.50
September 20, 2026
- FixedClosing a K9 page no longer leaves the game camera stuck in preview mode. If you switched tabs inside the K9 page, the view behind it came back at the wrong position and zoom with parts of the screen missing.
- FixedRelocating your PD no longer traps you on the world map with the interface hidden. If another window opened while the placement panel was up, the panel closed but the map stayed in placement mode.
v0.1.47
September 18, 2026
- FixedHero skill names are back. Since 0.1.45 the skill popup showed only the level, with the name missing on 51 skills.
- FixedMoving your PD onto a tile next to a contested Prison no longer fails with an error while the free relocation data is still loading.
- FixedThe Reinforcements list now closes by itself if the point it belongs to is captured or disappears while you have it open, instead of breaking.
- FixedTapping certain chat messages no longer breaks the chat window.
v0.1.45
September 17, 2026
Official release notes: https://policechief.walgames.com/en/article/get_content/100044011
- AddedMafia Attack gains ten more difficulty tiers, going from 11 up to 21. The final wave of the top tier is about 25 times stronger than the old top tier, and the score reward track grows from 10 stages to 20. Only States older than 175 days get the longer ladder.
- ChangedMafia Attack Solo Rewards were rebuilt. Raw Ammo, Cash, Electricity and Gas are replaced by choose-one Resource Chests in every rank band, and Classified Schematic now pays out down to rank 100.
- ChangedTier 9 and Tier 10 troops can no longer be disbanded. The Dismiss button is hidden for them in the barracks and in the Troop Overview.
- ChangedYou can no longer teleport your PD while any Squad is still deployed, or while an enemy Squad is marching toward you. The game now tells you which of the two is blocking the move.
- ChangedThe Territory Teleporter now has to land inside your own Alliance Territory, where it previously accepted any tile outside another alliance. You can also drag it to a target tile now.
- ChangedThe teleport confirmation panel now picks the right item for you, preferring a free Prison Teleporter, then a Territory Teleporter if you are in your own territory. The button shows the item name instead of just "Confirm", and an invalid tile is marked "Cannot be placed".
- ChangedYou can no longer start an attack on a world map target that is still hidden in fog. The attack button does nothing until the tile is scouted.
- FixedMarches that have already finished now clear themselves every few seconds. Expired marches no longer linger in your intel list, in rally counts, or on unread markers.
- AddedAlliance officers can now edit a scheduled Alliance notice instead of only cancelling it. Text, images, scheduled time, pin and star can all be changed.
- ChangedThe Alliance member list is rebuilt as a scrolling list, and every rank group and the application list now start collapsed. Tap a rank header to open it.
- ChangedAccounts the game has flagged as suspicious can no longer create an Alliance until their Chief’s Office reaches Lv. 12.
- ChangedThe Hospital quick-select now remembers how many of each troop type you healed last time and refills that same mix, instead of remembering only one total.
- ChangedThe frame rate setting now defaults to 60 FPS and matches your device on first launch. Below Chief’s Office Lv. 6 the game no longer drops your frame rate.
- AddedHero portraits now carry a generation badge for 3rd-generation heroes, and the hero showcase loads artwork made for that generation.
- ChangedHall of Heroes now features Marcus on the oldest States, with a new Hero Token and a shop grown from 5 goods to 11. Marcus himself is not yet obtainable.
- ChangedThe Lucky Wheel now features Lexie instead of Tony on States open 950 to 999 days. The wheel slots and spin milestones are unchanged.
- AddedA new item, the Reassignment Order, goes on sale in the Alliance Store for 150,000 Alliance Coins on States 1 to 18 from September 21. It is meant for a future Interstate Relocation event that has not started yet.
- AddedChief Supplies now stocks the Gen 3 Hero Materials Chest, and the Logistics Depot adds ten goods you buy with Requisition Vouchers.
- ChangedRussian players now buy packs through an external web page instead of the app store, and their pack prices are shown in US dollars.
- ChangedThe alternative website payment option with its 10% bonus is now offered to every eligible US Android player. It was previously shown to only half of them.
- ChangedThe Shop now opens on the first category that has something new or claimable, instead of always opening on the default tab.
- AddedTwo new in-game surveys pay 500 Diamonds each on States 129 and up, one at PD level 11 and one at PD level 16.
- ChangedPort Inspection is reworded throughout. The prize you pick in advance is now the Target Reward, and what you are searching for is Contraband hidden by the Mafia. None of the numbers changed.
- FixedLost Vault announcements now name the reward that was actually won and show its icon. They previously always said Commendation Medals x100 no matter what dropped.
- ChangedOktoberfest mission grid rewards swap 1-Hr Construction Speedup for 1-Hr Universal Speedup on every line and on the full card, and one column now pays 2 Legendary Deployment Skill Books.
- ChangedThe Oilfield Strike calendar reminder is now offered to every player instead of half of them, and it no longer creates a duplicate calendar entry when the schedule shifts.
- ChangedThe Joint Escort button now disappears once you finish the day’s dispatches and robs, and the alliance assist list puts free members first, strongest first within each group.
- ChangedThe Vault Trap Operation unlock notice no longer says a fixed 10 days of State history. On States 133 and 135 the second Vault Trap now unlocks on day 30 instead of day 10.
- AddedShot of Fortune gains a first-time tutorial that walks you through picking your Dream Prize, along with a new promo video.
- FixedHundreds of items showed no name at all, including Top-Up Points, Prison Teleporter, Super Weekly Pass, every K9 gear piece and all 212 Island decorations. They now display their real names.
- AddedA new animated chat emoji, Full of Energy, is added. A duplicate of its unlock item converts to 1,000 Diamonds.
- AddedNew sounds were added for State Prison arrests, Port Inspection container openings and freighter arrivals, and for completing a row or column in a mission grid event.
- ChangedA second Intel Monthly Pass and a 28-day Super Weekly Pass are being trialed. Some players will not see these yet.
- FixedAn avatar frame, chat bubble, base skin or title the game no longer recognizes now falls back to the default instead of showing nothing.
- FixedClosing a mail no longer closes every open window and drops you back to the map. It now closes only the mail and the mail list.
- FixedAn @-mention in chat now clears as soon as you scroll the message into view, private chat timestamps show your local time instead of UTC, and the input box keeps the right placeholder when you switch channels.
- ChangedThe new-item marker on Hero equipment is now tracked for each individual piece, so it clears when you tap that piece rather than every piece sharing one marker.
- FixedDuring State Showdown, a Cannon at the State Capitol is now marked hostile based on who holds the Capitol. Cannons held by your own side no longer show as enemy.
- FixedThe Governor skill shortcut now sends you to the map the target is on, instead of always your home State.
- ChangedOn the world map, an Alliance facility that read "Territory Connected" now reads "Can Occupy".
- ChangedThe PD Assessment deployment screen’s formation button is now labeled "Save".
- FixedDefender bonuses in a scout report now appear in a fixed order
- FixedThe pack purchase counter says "Attempts Remaining Today" instead of the wrong "Spins Left".
v0.1.27
September 14, 2026
- ChangedIn-game surveys now open in your own language. They previously always opened in English for every language except English, French and German.
- ChangedThe Privacy Policy, Terms of Service, official website and in-game news pages now open in your own language for Spanish, Portuguese, Italian, Turkish, Russian, Chinese, Japanese and Korean players. These links previously always opened the English page.
v0.1.24
September 11, 2026
- FixedSending a friend request to a player who had already sent you one failed to complete the friendship. It now works.
- FixedThe Alliance rally and march detail screen could break if you opened it before its data finished loading.
- FixedSwitching between the Normal Announcement and Starred Announcement tabs in Alliance chat now returns the list to the top.
- FixedThe active buff icons at the top left of the city screen now keep a consistent order.
- FixedTwo account-linking shortcuts opened the wrong sign-in option, and one of them led nowhere. They now open Sign in with Google and Sign in With Apple.
v0.1.22
September 10, 2026
- AddedOktoberfest is a new 7-day event, unlocked at Chief's Office 9. You fill a mission grid, and completing a full row or column pays a Phase Chest. Clearing the whole board pays Bavarian Treats.
- AddedThe Golden Gaudi Avatar Frame and the Golden Gaudi Nameplate can be unlocked while Oktoberfest is running.
- ChangedHot Pursuit difficulties 6 to 10 reused the same fugitives as difficulty 1. They now have their own fugitives, with recommended power up to 695M. This applies on servers older than 179 days.
- ChangedMarch time to a Hot Pursuit fugitive is now divided by 10 and capped at 60 seconds. Rally joins are not affected.
- ChangedThe alternative payment option now unlocks at $50 of lifetime spend instead of $200. The 10% bonus is unchanged. Some Android players will not see this yet.
- RemovedThe Intel button no longer appears in the city view. It is back to the world map only. Players who had it in both places lose it.
- RemovedThe unread message count on chat entries is gone. Chat now always uses a plain red dot. Everyone also gets the World Chat and Alliance Chat unread settings, which some players did not have before.
- ChangedWhen a hero cannot level up because your Chief's Office is too low, the shortcut button to go upgrade it now appears for every player.
- ChangedPrison Clash now requires Chief's Office 7. It previously opened at level 6.
- ChangedOne of the Chief Almighty rotations was re-tuned onto the harder reward ladder. Its daily themes changed, its point targets rose sharply, and its payouts rose with them. Day 1 top tier moved from 800,000 points to 3,010,000 points.
- ChangedThe free supply gift at the Warehouse now draws from a new 9-step starter chain and a new 16-entry random pool of speedups. The old gift chain is retired.
- AddedTapping troop details on a rally now opens the full rally roster, listing every participant with their heroes and troop counts. It previously showed only your own march.
- AddedYou now get a mail when the host dismisses your reinforcements or your stationed squad. The existing rally dismissal mail now names who dismissed you.
- AddedFour new Chief appearances are selectable, two male and two female. The order of the character list now depends on your game language.
- ChangedThe Precinct Powerplay rules now state the fight order inside a lane: among the participating squads, lower combat power fights first.
- AddedYou can now translate an alliance's description on its profile, and the Governor's declaration at the State Capitol.
- ChangedTranslate buttons are now toggles. A second tap returns to the original text, and a loading animation plays while the translation runs.
- AddedThe "get more" panel for Chief's Energy now lists Beacon's K9 skill as a source, with a Go button or a cooldown timer.
- ChangedK9 skill tooltips now preview the next level next to the current value. K9 Training also plays an animation when an attribute rolls up to a higher quality.
- AddedThe loading screen now has a repair button. It runs a network check and can force a full resource download.
- AddedKorean and Traditional Chinese players get community links in the game, including a Naver Cafe link, launch gift mails, and a Naver icon on the Fans Center tab.
- AddedA new animated emoji, Aiming for Your Heart, was added to chat.
- AddedLINE can now be linked to your account. This option is visible to Japanese-language players.
- AddedJapanese players now go through age verification before purchases. Under 16 is capped at 5,000 Yen per month, ages 16 to 17 at 30,000 Yen per month, and 18 and above has no limit.
- AddedThe Oilfield Strike shortcut now appears before sign-up opens, with a countdown, and offers to add the event to your phone calendar. Some players will not see this yet.
- FixedOpening another player's fight from a Precinct Powerplay report showed it from your point of view, so the wrong side could look like yours. It now uses that player's point of view.
- FixedThe State Capitol, the four alliance facilities, the Prison and Cannons now update their flag and name right away when the occupying alliance changes its emblem or name.
- FixedIf the server stops answering, the game now forces a reconnect on its own. This safety net previously ran only in test builds, so players could sit on a frozen screen.
- FixedThree chat stickers were hidden even when you could unlock them. They now appear in the sticker panel.
- FixedPD Assessment: heroes that are out on a march can now be placed in your formation. They were greyed out and blocked.
- FixedThe PD Assessment shop red dot never cleared. It now clears when you visit the shop and returns at the start of the next week.
- FixedHero skill descriptions that contain two numbers only filled in the first one. Both now show, and large skill numbers use thousands separators.
- FixedThe Island decoration exchange understated what it would cost you, and showed the wrong "not enough" message. It now shows the real total and names Universal Decoration Construction Blueprints.
- FixedThe Go button on the Electro Core missions sent you nowhere useful. It now opens a building that can actually take an Electro Core, or tells you why none can.
- FixedMap search closed itself when you attacked a player city, and stayed open when you sent a rally at a Mass Monster. Both are now the other way round.
- FixedImages sent by GMs in chat failed to load. They now display and open in the preview.
- FixedMoving a reserve up the State Capitol queue, or pinning one to the top, showed no confirmation and hit an error. Both now confirm properly.
- FixedA long Alliance Announcement was cut off. The text now scrolls, so the whole announcement is readable.
- Changed200 translation tables were updated across 11 languages.
v0.1.13
September 7, 2026
- AddedHikari, Dmitry and Sea-ah can now be pulled from Epic Recruitment and Legendary Recruitment. Each of their Fragments drops at 2.50% per pull, and each hero card at 0.12%.
- ChangedRecruitment filler rates were cut to make room for the three new heroes. Ammo drops fell from 3.00% to 2.00%, speedups from 2.00% to 1.33%, and Hero EXP from about 14.5% to about 12.7%.
- FixedHikari's basic attack applied its buff to her target instead of to Hikari. It now lands on Hikari. Her damage is unchanged.
- ChangedEach Academy sped up only its own troop type. Guard Academy, Biker Academy and Marksman Academy now all add to your general Training Speed, so every Academy speeds up every troop type.
- FixedPort Inspection auto-dig no longer stops when a message popup appears over the event screen. Only a real window interrupts it now.
- FixedThe water effect on the Port Inspection event screen now shows correctly, including its colour on the special layer.
- FixedThe Crime Invasion boss arrest cutscene now has sound.
v0.1.6
September 7, 2026
- ChangedEnergy Revolution now talks in Top-up Points. Its two purchase tasks ask for a pack containing 2,500 or more Top-up Points instead of naming a US dollar price, and while the event runs every pack in the shop shows how many Top-up Points it gives.
- ChangedPort Inspection's event page and its reward-rate screens were rebuilt, including new freighter and special-container artwork.
- ChangedThe hero list now falls back to a fixed designed order for heroes that tie on whichever sort you picked, instead of putting the newest hero first. Hikari, Dmitry and Sea-ah move out of the top of the list into the middle.
- ChangedTwo event labels were reworded: the Vault Trap Operation "Success" button is now "Achievements", and the Alliance Faceoff preview now reads "Matchmaking Begins:".
- FixedThe Mail list no longer stays scrolled onto blank space after the list gets shorter, such as after you delete or read mail.
- FixedThe drop-rate list on Port Inspection's rates screen now lays out inside its container instead of on top of the screen.
v0.1.2
September 4, 2026
- ChangedHot Pursuit's Champion Trial rewards were rebuilt and now pay out roughly twice as much, with resources arriving as plunder-proof Safe packs. Electro Core and Chief Eqpt. Materials Chests were added at every difficulty, Epic Universal Hero Fragments were replaced by Legendary ones, and Hero EXP is now the same at every difficulty, so the easier ones gained the most.
- ChangedEvent screens and event links now check your Chief's Office level. If you are below an event's requirement you get an "Event starting soon" message instead of the event screen.
- ChangedPort Inspection got a visual pass: a full-screen themed background on its main screen, two container-door styles, colour-coded empty container slots, a freighter that shakes when you finish inspecting it, and a glow on the Auto-Inspect button while it runs.
- FixedPort Inspection Work Log tasks now load reliably, reload themselves at the daily reset instead of needing the page reopened, and no longer show as already complete or already claimed when they are not.
- FixedThe Port Inspection surprise-gift picker no longer starts with a prize pre-selected, so a stray tap on Confirm cannot lock in the first one. Confirm now only submits once, and tapping your chosen prize shows its details.
- FixedMoving several Island tiles or river cells at once no longer corrupts the layout.
- FixedThe K-9 Drill screen now shows a minus sign on attribute values that would go down.
- FixedHot Pursuit reward previews now scroll, so long reward lists are fully visible.
- FixedIn the world-map arrest reward list, the Rally badge no longer overlaps the AP cost.
- FixedThe world-chat message about a Port Inspection find now shows the correct container number.
- FixedTrimmed stray spaces and a stray blank line from world-map text in all languages.
v0.1.1
September 3, 2026
Official release notes: https://policechief.walgames.com/en/article/get_content/100043873
- AddedPort Inspection is a new 3-day event. You spend Cargo Manifests to inspect containers on a docked Freighter and hunt a surprise gift you pick yourself, with a paired Work Log tab of daily tasks that hands out the Manifests.
- AddedThree new heroes join the roster: Hikari, Dmitry and Sea-ah. They arrive through Defenders from Afar, a new 30-day daily login event.
- AddedA new Public Safety screen tracks your Public Safety score with Diamond rewards along the way, and shows a gallery of the Crime Bosses you have jailed. Some players will not see this yet.
- AddedArrest Rewards is a new screen on the world map that pools the rewards from arresting Criminals and Crime Bosses so you can claim them all at once. Unclaimed rewards disappear after 100 hours. Some players will not see this yet.
- AddedA sixth Crime Boss, Mayhem, arrives with its own chapter and clue objectives. The Bank in your city now visibly gets robbed and rebuilt during the heist.
- AddedGroup chats gain polls. The group owner can run up to three at once, nudge members who have not voted, and browse finished polls. Groups also gain ownership transfer and an Invite Verification switch that sends member invites to the owner for approval.
- AddedVault Trap gains an Achievements track that pays out based on your all-time best personal damage in a single Vault Trap.
- AddedTwo new Alliance chat Gift Boxes are added: the Chief Almighty Gift Box and the Rising Star Gift Box. Both last 24 hours and can be claimed 10 times.
- AddedThe Together as One State milestone now names what it unlocks. When its countdown ends the battle for the State Capitol begins whether or not the objective was met, and the winning Alliance leader appoints the Governor.
- AddedSimplified Chinese was added to the in-game language list.
- ChangedChief Almighty no longer starts on its own every 14 days from server day 57. It is now opened manually instead.
- ChangedIn the Requisition Voucher shop the buy limit on the Gen 1 and Gen 2 Hero Materials Chests doubles from 5 to 10, several other limits were raised, and six new lines were stocked including Classified Schematic, Badge Blank, Badge Warrant, Alloy and Valor Crystal.
- ChangedTop-ranked players in 12 leaderboards now also receive Chief Almighty Gift Boxes on top of their existing rewards.
- ChangedMail that carries an in-game jump link now requires you to open the link before the attached reward can be claimed. Web-link mail already worked this way.
- ChangedScheduled-event mail for Mafia Attack, Alliance Training, Vault Trap and Armed Fugitive now prints both Server Time and your Local Time instead of a single bare timestamp.
- ChangedHot Pursuit adds an end-of-event reward for clearing 50 stages, and tells you up front that stopping short pays only part of it.
- ChangedThe Officer Program spending event gains a new scoring task for consuming a Valor Crystal.
- ChangedHelping an ally with their Intel now sends its own march type and costs 12 Energy.
- ChangedThree new task objectives can now appear in events: enhance an Alliance Vault Trap a number of times, take part in Vault Trap Operation rounds scoring at least 1 Damage Point, and be assisted by Alliance members a number of times.
- ChangedOn the minimap your Alliance leader now has their own colour, and a nearby ally marker can no longer hide you or the leader.
- ChangedOn some device models you must now bind your account before you can create or join an Alliance.
- ChangedHero portraits now play voice lines during their idle and relax animations, and loading screens use art matched to your language.
- ChangedA Supreme Governor renaming the State now broadcasts it, the same way a Governor rename already did.
- ChangedSome chat bubble and avatar frame designs are now hidden from the Appearance list until you meet their event requirement.
- FixedNumbers that could not be calculated no longer show a raw "nan" in the interface, and Pet refine stats now show flat values and percentages in the correct format.
- FixedChat translation no longer garbles messages containing symbols such as brackets, percent signs and dashes. Filtered words flagged as exact matches now only trigger on the whole word, and open chat re-filters when the word list updates.
- FixedThe mail list no longer jumps back to the top when new mail arrives while you are scrolling, and the Monthly and Weekly Card page and the Daily Special Gift page now refresh at daily reset instead of showing yesterday.
- FixedBattle reports now show the heroes, Chief gear and skills of the player whose buffs actually applied to the fight, instead of always the first queue.
- FixedMarches that finish without the server confirming it are now cleared from the map instead of lingering, and a march still gathering for a rally now shows an assembling countdown rather than an arrival time.
- FixedOn Vulkan devices the game now uses the frame rate you selected instead of overriding it, and bubble tips no longer slide under the notch or the screen edges.
- FixedRally detail avatars no longer flicker every time the server updates, troop composition shows 0% instead of a broken value when an officer has no troops, and the translate button on an Alliance vote now actually translates it.
- FixedIn hero battles a buff with a delayed start now lasts its full duration, and a hero whose Ultimate is interrupted before it fires no longer gets stuck.
- FixedThe Salute! emoji is no longer hidden from the sticker list, and the returning-player event level brackets no longer overlap at Chief's Office Lv. 64.
v0.0.989
September 2, 2026
- FixedClaiming a Gift Box from the chat Gift Box list now reliably opens the claim details and updates the buttons in the list. Claimed and expired Gift Boxes also stay in the list instead of being removed while you are reading it.
- FixedThe Open button on a Gift Box now greys out properly once the box is finished or expired, and the countdown shown on a Gift Box chat message no longer breaks when the message scrolls out of view.
- FixedWorld map panels now close by themselves when the target they are showing disappears, and you can no longer start an attack or a rally on a monster or fugitive that is already gone.
- ChangedThe world map info panel now opens while the State Capitol, State Showdown, Joint Escort and Alliance recommendation windows are open. Tapping a map object with one of those on screen used to do nothing.
- FixedMarch progress on the world map no longer stalls when a march is missing part of its route data.
- ChangedIntel icons on the world map are now drawn at a consistent size, and the Intel detail screen art was updated.
- FixedAssist notifications on the Intel and Arrest screens now wait for their effect to finish loading, so they no longer get skipped.
- FixedThe Oilfield Strike collection ranking rewards screen now opens correctly for players who are not in a group.
- FixedTapping a Joint Escort truck whose location is out of date now tells you it has expired instead of doing nothing.
- FixedA batch of crash and freeze fixes across chat, scrolling lists, NPC scenes, battle simulation and the event screens.
v0.0.984
August 27, 2026
Official release notes: https://policechief.walgames.com/en/article/get_content/100043816
- AddedAssist Ally is a new Intel Case type. An Alliance member's stuck case appears on your Radar, and their PD panel on the world map gains an Assist Ally button that spends Energy to send a march. Assisting earns credits that finish your own pending cases. Some players will not see this yet.
- AddedClearing a State Prison criminal or boss level for the first time now opens a First Arrest celebration with a button that takes you straight to the prison. An arrow also points at the State Prison from the city view when an arrest is waiting and the building is off-screen. Some players will not see this yet.
- AddedState Showdown now handles a bye. If your State cannot be matched with an opponent you get a bye reward by mail, and Chief Almighty starts for you at 00:00 server time the following Monday.
- AddedDuring the State Showdown war phase, enemy cities that are close enough in level to score for you are labelled Attack Target on the world map. Cities on the opposing State also draw a distinct icon and a red name when zoomed out.
- AddedGlobal leaderboards now show your rank inside your own State when your global row is empty, and print each player's State number under their name. PD Assessment gets its own State and global boards.
- AddedYour idle troop counts, incoming friend requests, and closed private chats now update on screen as they happen instead of only when you reopen the page.
- ChangedThe R4 and above reminder bubble for idle Alliance research now points you at a tech you can actually afford, rather than the first one you could start. If nothing is affordable, tapping it dismisses the bubble for the rest of the day.
- AddedThe pet button in Alliance Training now works. It appears if you own a K9 whose current skill is a battle skill, and opens your battle skills list.
- AddedPets in the K9 Comparison block of a battle report now show a power badge, tappable for a breakdown of that pet's power. Some players will not see this yet.
- AddedThe world map Search panel can now summon the Sunset Killer event boss. Spend the rally item to summon it, then the same button searches for it and takes you there.
- AddedThe construction speed-up popup now shows Tony's construction-time reduction, tappable for the full skill description.
- AddedA Line community link joins the existing Discord link. French and German players also get WhatsApp and Line links at higher spend levels.
- ChangedCoffee Run diamond payouts were cut sharply. The level-up tiers drop from 5,000 Diamonds to between 1,600 and 2,500, and the Classic Coffee Run from 5,000 to 2,000. Per-claim amounts fall from 50-1,250 to between 16 and 625.
- ChangedEmpowerment talent bonuses were rebalanced in Patrol battles. The Lv. 140 Hero Health boost is halved from 15% to 7.5%, while the Lv. 180 Hero Attack and Hero Defense boosts double from 7.5% to 15%.
- ChangedShot of Fortune milestone rewards changed. The three separate 1-Hr Construction, Training and Research Speedup stacks are replaced by one stack of 1-Hr Universal Speedup plus 12-18 Hardened Steel.
- ChangedPD Assessment formations now reset every week. Your saved lineups are cleared at the start of each week, and opening the All-Tower formation screen clears every saved formation if any one of them needs more troops than you currently own.
- ChangedThe Comprehensive Assessment tower in PD Assessment now counts your VIP buffs in its stat check.
- ChangedPD Assessment troop counting was corrected. Troops out on marches now count toward the All-Tower requirement, displayed squad power includes the tower's Special Bonus, pet battle skill buffs are listed under Special Bonuses, and ratio presets fill your squad to full capacity instead of leaving it short.
- ChangedPD Assessment battle reports were rebuilt. All six towers load in one lightweight request, you can page between reports with previous and next, unread dots clear as you read, and the full report loads only when you open it.
- ChangedState Showdown now repeats on a 28-day cycle.
- ChangedThe Interstate Emporium is no longer limited to States 1-16. It now opens on any State once State Showdown has run at least once.
- ChangedThe State Prison no longer requires the chapter task to unlock. Some players still will not see the building yet.
- ChangedOnce your Detective Division holds more than 15 files and your File Cabinet is Lv. 19 or higher, one arrest takes 3 suspects at a time instead of 1.
- ChangedRestrictions on accounts flagged as suspicious were retuned. The Alliance Announcement lock now needs Chief's Office Lv. 15 and the avatar lock Lv. 12, and the rename, private chat and join-Alliance locks trigger one suspicion step later than before.
- ChangedMarches by your own Alliance onto a State Capitol, Cannon, Prison or facility your Alliance already holds no longer appear in the war lists or count toward your march totals.
- ChangedThe Alliance member list is now sorted by power, highest first, within the online and offline groups.
- ChangedThe Alliance switch comparison now shows Leader Activity, meaning the Alliance leader's daily task completion, in place of Alliance Power. The popup itself now appears at Chief's Office Lv. 7 or Lv. 8 depending on your group, so some players will see it later than others.
- ChangedThe Sapphire Bay exploration percentage no longer counts the starting tiles or the Supply Crate tiles. It now measures only the tiles you cleared, so 100% means every non-crate tile is done.
- ChangedThe healing quantity you set in the Hospital is now saved and survives a restart.
- ChangedColoured text is now blocked in chat.
- ChangedChat history is trimmed when you close the chat window. World, Alliance and battle chat keep the last 30 messages each and private chats the last 20.
- ChangedThe State Capitol occupier is now called the Mafia instead of the Skull Gang throughout the Capitol War text.
- ChangedThe K9 Auto-Train button is now called Auto-Drill, and the K9 Construction Speed skill now states that the bonus applies to construction started within the next 5 minutes rather than to work already underway.
- ChangedTerminology corrections across the English text. Sting Operation is now Vault Trap Operation, Alliance Mobilization's first tier is Novice Tier instead of Junior Tier, and event mail titles read Phase rewards instead of Rank rewards.
- ChangedGift packs that force themselves open now only appear in the City and World views, so they no longer interrupt you on your Island. Gift pack links in mail and in the Alliance Treasure Box also open the correct store page.
- ChangedThe hero attribute tooltip now includes your Empowerment gear talent bonuses alongside star and gear bonuses.
- ChangedThe Development, Economy and Fight tabs in the Research window now carry an icon, and their labels no longer wrap mid-word. Some players will not see this yet.
- ChangedThe game now picks the fastest download server automatically and adds alternate login routes, which should reduce failed downloads and logins on poor connections.
- ChangedTapping Go on the notification prompt now takes you to your phone's app settings if you have already been asked once.
- ChangedTranslations were updated across every supported language.
- FixedVideos now pause when you switch away from the game and resume when you come back.
- FixedSeveral chat fixes. Player names in an @mention are no longer censored, a sender's name, Alliance tag and avatar now update on older messages, Mark All Read clears properly, copying a message no longer copies colour markup, and tapping a red packet uses the message you actually tapped.
- FixedThe city Radar warning icon now matches the incoming march. A friendly reinforcement shows the assist icon and a monster shows the monster icon, instead of everything that was not an attack showing as an assist.
- FixedAlliance territory now clears from the map when the building holding it is removed.
- FixedRally defence battle reports shared in chat used the attacker wording. They now read as a defence.
- FixedConditions based on your Public Safety value no longer match two tiers at once at a shared boundary.
- FixedThe K9 Enemy Health Debuff skill showed a plus sign where it should have shown a minus.
- FixedThe Coffee Run rules panels were blank in English. They now show the claim limits and the diamond amounts for each tier.
- FixedThe confirmation dialog for removing members from a chat group listed no names.
- FixedRolling number counters could stop one step short of the real value, and a building that became unlockable kept its locked look until you left and re-entered the city.
- FixedA batch of smaller fixes. The side bar now appears after a reconnect, the march list drops marches that no longer match the tab, Patrol and Arena power refresh after any hero change, shops restock at day change, tapping a red packet with no data no longer opens a blank window, the daily quick-claim button now claims every available point chest, Alliance building red dots no longer stick, and a Precinct Powerplay report now shows empty slots instead of dropping unmatched fighters.
v0.0.971
August 26, 2026
- FixedThe Alliance navigation bubble that points you at a Prison your Alliance registered for no longer appears before the Prison Clash battle has actually started.
- ChangedThe Prison Clash registration walkthrough is no longer limited to a test group. Every Alliance now gets the guide explaining how to register and pick three battle time slots.
- FixedIn PD Assessment, tapping Skip after a challenge has already finished now leaves the battle instead of doing nothing. Several crashes while loading and leaving an Assessment battle are also fixed.
- FixedThe PD Assessment stage screen returns you automatically after a period of inactivity again. Any tip, guide or popup on top of it used to block the timer.
- FixedYour selected materials now clear after you Empower a piece of equipment, instead of staying ticked in the refreshed list.
- FixedSending a Gift Box from your Island now closes the Island screen, so you land on Alliance chat with the Gift Box open instead of behind it.
- FixedThe Mafia Attack and Vault Trap Operation intro videos now load together with the rest of the event, so they no longer stall on first open.
v0.0.967
August 20, 2026
Official release notes: https://policechief.walgames.com/en/article/get_content/100043755
- AddedPD Assessment is a new solo challenge mode, opened from the Command Center at Chief’s Office Lv. 19. You climb a stage ladder in one of six themes, and each theme counts only one source of your Power.
- AddedLegendary hero equipment can now be Empowered past level 100, all the way to level 200. Enhancement stops one level below each milestone at 120, 140, 160, 180 and 200, and Empowering carries it past.
- ChangedThe Like system grew from one type to eight. You can now like a profile (10 a day), a chat message (20 a day), another Chief’s PD on the world map (15 a day), the Alliance Training MVP (1 a day), and red packets, shared items, fire help and defense assists without a limit.
- AddedNew Coffee Run event that gives diamond rewards to alliance members when a player reaches PD milestones (28-30, and Electro 1-3)
- ChangedState Prison rewards for arresting each Crime Boss were cut tenfold. The Assassin now pays 100 Diamonds instead of 1,000, rising to 600 instead of 6,000 for the Lord of the Streets. Some players will not see this yet.
- ChangedAccount binding rewards are now capped at two. You can still bind Facebook, Google and Apple, but only two bindings pay out.
- ChangedYou can now send only one group of Reinforcements to a single ally. Stacking several marches on the same ally city is no longer allowed.
- ChangedShields can no longer be used while your troops are supporting or stationed at the State Capitol, a Cannon, a Prison or an alliance facility such as the Crime Lab or Arsenal. Those reinforce buttons also now warn you first that the march cancels your shield.
- ChangedAttacking a city more than 3 effective Chief’s Office levels apart in State Showdown now warns you that you will earn no State Showdown Points. Requesting rescue also gained a 10-minute cooldown.
- AddedBattle reports now include a K9 Power Comparison and a Combat Tech Comparison for both sides, in mail, in shared report images and in Precinct Powerplay reports.
- ChangedAlliance Mobilization league rules changed. An Elite alliance can now be promoted to Glory by finishing top 3 with at least 7,000 alliance points, and can now be demoted for finishing bottom 3. Glory is no longer demoted by rank, only for scoring 5,000 points or less.
- AddedOilfield Strike now sends two push notifications, one 5 minutes before it starts and one when it opens. Its notification toggle is now visible in Settings.
- ChangedJoint Escort truck re-rolls are cheaper. The rising diamond cost now counts only the re-rolls you paid diamonds for, not free or item-paid ones.
- ChangedThe Hospital and Treat screens now remember the total number of wounded you healed last time and pre-fill it, starting from your highest-tier units.
- ChangedDaily task milestone chests are no longer claimed automatically for anyone. You now collect the chest yourself.
- ChangedAuto-Dispatch is now called Auto-Pursue, Dispatch Speed is now Criminal Pursuit Speed, and resource gathering is now called confiscation across Oilfield Strike, Alliance Training and item text. No values changed.
- AddedArena added rank milestone rewards paying 50 to 500 Diamonds for reaching best ranks from top 500 down to rank 1. Arena revenge now follows a server list instead of any loss from the current week.
- AddedAlliance poll options each gained their own translate button, and the member list now shows "No votes yet" or "All Alliance members have voted".
- AddedEquipment shown in a scout report is now tappable, so you can open an enemy’s gear detail. Placing an Island decoration past its effective limit now warns you first.
- ChangedDaily, growth and chapter task counters now stop at the target. A finished task reads 5/5 instead of 7/5.
- FixedPercentages now print correctly in Turkish, showing %50 instead of 50%, across roughly sixty screens.
- FixedLarge map objects no longer vanish near the edge of the screen on the world map, in Oilfield Strike and in Alliance Training.
- FixedAlliance colours, territory borders and city nameplates now update the moment a player joins or leaves your alliance, instead of waiting for a reload.
- FixedChat bubbles no longer show another message’s text after fast scrolling, and the Lucky Wheel no longer sticks spinning after a disconnect or a failed draw.
- FixedEvent banner videos that fail to load now fall back to the static banner instead of leaving an empty panel.
- FixedThe birthday date picker now offers 29 days in February, and the VIP birthday invite popup shows once instead of every session.
- FixedAlliance tech donation no longer sends more donations than you have left while you hold the button.
- FixedThe alliance permission entry that controls rejecting membership applications was labelled "Approve Alliance application". It now correctly reads "Reject Alliance application".
- FixedVault Trap Operation battle and reward mails no longer list players who did no damage, and your own row still shows when you rank outside the top 10.
- FixedA locked K9 feature now shows the proper unlock message instead of a developer placeholder, negative K9 attribute changes show a minus sign, and the K9 Treasure Hunt banner seam is gone.
v0.0.949
August 19, 2026
- FixedThe 24-hour birthday invite banner now stores its start time on your account instead of on your device. The countdown survives a reinstall, a cache clear or a move to another device, and a dropped connection no longer loses it.
- FixedA Birthday Postcard in your bag now opens at any time. Before, it would not open once the matching birthday event had ended.
- FixedWorld map buildings at exactly 0 health no longer show a blank or frozen bar. Construction and demolition progress now displays correctly.
- FixedThe Red Packet detail list no longer shows the wrong amount label on other players’ rows.
- FixedFixed an error when you moved a troop-count slider while the march deployment window was closing.
- FixedFixed K9 Agility Training keeping the coin, health and game-over handlers alive after the minigame closed, which could freeze or crash the screen.
- FixedThe island farmer no longer stays in the wrong idle animation when every island task is already complete.
v0.0.946
August 13, 2026
Official release notes: https://policechief.walgames.com/en/article/get_content/100043698
- AddedFive new languages are available: Italian, Turkish, Russian, Spanish and Portuguese. Each one is fully translated.
- AddedTwo new K9s join the kennel, Radar and Magnus. Both reach a higher tier than the existing dogs, with a level 70 cap and seven breakthrough ranks. They unlock at Chief’s Office Lv.15 on servers that are 71 days or older.
- AddedRadar can instantly locate K9 Kibble. Magnus can lower enemy squads’ health for two hours, which also applies on the world map.
- ChangedNew K9 minigame added - Agility Training, a swipe-controlled obstacle course. Collect 30 coins to finish, three hits ends the run, and each dog can train twice a day.
- AddedReporting a chat message now asks you to confirm, and offers to mute that Chief for 24 hours. Muted players’ messages disappear from your chat.
- AddedState Chat and Alliance Chat each get a new unread notification setting: off, a red dot, or a message count. Some players will not see this yet.
- AddedA gender icon can now appear beside your name in chat and on your Chief profile, with a new setting to hide it. Some players will not see this yet.
- AddedThe Governor can now choose a State Flag from 80 country flags. Flags appear on the world server list, and a change is announced in chat.
- ChangedThe daily VIP point cap drops from 5,000 to 500 on older States. States 56 and above already used 500 and are unchanged.
- ChangedThe Gift Boxes are renamed Coffee Runs. The bonus reward that went to the Chief who claimed the most Diamonds is removed from every box.
- ChangedThe Birthday Gift Box now splits into 30 claims instead of 20, and the largest single claim drops from 2,000 to 1,000 Diamonds. The total pool is unchanged.
- ChangedK9 Drill odds are retuned for the third attribute slot. Ordinary Drills roll it less often and Advanced Drills roll it more often at Rare quality and above.
- ChangedThe option to set your troop ratio when joining a rally is now limited to a small group of States.
- RemovedAlliance Tasks are removed from the Alliance menu.
- RemovedThe Order NPC visitors that walked into your city and paid a reward are removed.
- RemovedCrime Boss rallies summoned from Intel are removed. Rallying a monster now always requires an alliance.
- RemovedThe popup announcing that your alliance captured a Prison or facility is removed, along with the Occupy button on the Prison and facility panels.
- RemovedThe Arena shortcut button, the idle march reminder bubble, and the prompt suggesting you switch to a more active alliance are all removed.
- AddedSapphire Bay now shows arrows at the edge of the screen pointing to buildings that are ready to collect. Tap an arrow to jump to that building.
- AddedMaritime Enforcement gains a Claim All button, a visible deadline for claiming rewards, and a notice when the event has ended.
- AddedMail about an alliance building under attack or a facility being occupied now has a working Go button that takes you to the location.
- ChangedThe Official Website button in Settings now appears once you reach Chief’s Office Lv.13 and have played three days, or Lv.10 with some spending. It is no longer hidden on Android.
- ChangedThe world map enemy faction is renamed from Skull Gang to Mafia.
- ChangedItems your game does not recognise now show as a Mystery Item with a note to update, instead of appearing blank. Unsupported chat messages do the same.
- ChangedGraphics quality detection is updated for around 945 more Android devices, and 44 iPhone and iPad models move to a different quality tier.
- FixedThe radar upgrade progress count no longer drifts out of step with the server.
- FixedThe Lucky Wheel no longer starts a second spin if you tap again while it is still turning.
- FixedShot of Fortune broadcasts now show the full multiplied prize amount instead of the base amount.
- FixedThe K9 training bubble now appears for dogs you can actually train. It was checking for dogs you already owned.
- FixedThe Oilfield Strike battle-end notice now fires, and the shortcut button stays hidden until sign-up is about to open.
- FixedFog of war now loads for the State you are viewing rather than your own, and the Alliance help list is no longer empty after a reconnect.
- FixedTapping a troop collection bubble twice in quick succession no longer sends the request twice.
- FixedThe Arena Fight button now only appears on records from the current week, where a rematch is actually possible.
- FixedBattle reports no longer add a State tag to coordinates when the battle was on your own State.
- FixedThe Alliance Training reward text said the winning team receives the extra rewards. It now correctly says the losing team.
- FixedSeveral screens no longer show an error or a popup while a scene is loading, including the mail list, the Alliance vote screen and the shop exchange screen.
v0.0.936
August 12, 2026
- FixedThe Prison Clash screens no longer fail to open when the event is on a round or phase the game does not have listed. They now fall back to the last round and phase they know.
- ChangedOn Android, the alternative payment option now checks that your store currency is US dollars instead of checking your store country. Accounts that pay in US dollars are no longer missed.
v0.0.933
August 10, 2026
- FixedThe pointing-hand guide hints for Crime Invasion stages 51-54 now appear. They were pointing at the wrong stage numbers and had never fired since those stages were added.
- FixedIsland tree chopping now stays in sync. Trees refresh after a reconnect, and clearing progress no longer applies while you are viewing another Chief’s island.
- FixedThe alliance tag shown before a sender’s name in Alliance chat no longer causes an error.
- FixedClosing a window while an icon was still loading no longer causes an error.
- ChangedThe Governor shortcut button on the main screen now always shows for the Chief currently holding the Governor title, as well as for the R5 leader of the alliance holding a protected Capitol while the seat is empty.
- ChangedThe Official Website link has been removed from the Settings menu on Android. Other platforms keep it.
v0.0.930
August 6, 2026
Official release notes: https://policechief.walgames.com/en/article/get_content/100043634
- AddedChat Gift Boxes: you can now send a Gift Box into Alliance or State chat, and anyone in the channel taps it to claim a random share of diamonds. Boxes last 24 hours and allow 10 claims, and whoever pulls the most gets a bonus reward by mail. Not usable yet: the Gift Box items exist in the game data, but no shop, event or reward currently grants them, so nobody can send one.
- AddedGift Boxes fire automatically when your Chief’s Office reaches level 16, 19, 22, 24, 26, 28 or 30, and at Electro Levels 1-3. Chiefs with no alliance receive 500 or 800 diamonds by mail instead. Not active yet: the reward table ships with every trigger level set to 999, which no Chief’s Office can reach.
- AddedSapphire Bay Scenic Decorations: a new island decoration layer. Their attribute buffs apply whether or not the decoration is placed, and upgrading changes both stats and appearance. The Sapphire Bay Lighthouse unlocks from the Sapphire Bay Store once your Tiki Bar reaches Level 10.
- AddedBirthday Celebration event: enter your birth month and day once, and on your birthday you receive a postcard with three gift boxes, a free gift bag, a Birthday Card, and a birthday avatar frame and nameplate. The entry cannot be changed after you confirm it. There is no menu for this: the birth date icon appears on your main screen only when the server sends it to you, and it stays for 24 hours.
- AddedCrime Invasion expands with five new stages (51-55), seven new criminals, seven new interrogations and new boss capture cinematics.
- AddedDistrict Alerts arrests are now fully automatic. The map shows a live Patrol Officers counter, officers and patrol cars are tappable and speak, and criminals show a countdown until officers arrive. Still a test group only: the server decides who gets District Alerts, and everyone else keeps the old Intel screen.
- AddedA Chief’s Office upgrade celebration screen now shows your Power gain, your new Hero Level Cap and the buildings you just unlocked. Heroes blocked by your Chief’s Office level also get a button that jumps straight to the upgrade.
- AddedGroup chats you leave or are removed from now stay in your chat list marked as exited, with a notice explaining why, instead of vanishing silently.
- AddedTwo new notification toggles: Alliance Building (your alliance buildings are under attack) and Maritime Enforcement (your Enforcement Squad finished a mission).
- AddedNew cosmetics: the Guardian of Justice avatar frame in 3, 7, 15, 30 and 60-day versions, the permanent Illustrious Prestige frame, and matching chat bubble skins.
- ChangedStronghold Clash is renamed Prison Clash. Strongholds are now Prisons, Ops Bases are now Supermax Prisons, and Stronghold Teleport is now Prison Teleporter.
- ChangedLeaderboard rewards are raised across 43 rank groups and now pay down to rank 1,000 instead of rank 100, with new 101-200, 201-500 and 501-1000 tiers. King of the Precinct pays down to rank 2,000, and activity leaderboards display 1,000 entries.
- ChangedState Ranking Rewards no longer require your State to finish in the top 6. Only the 250,000 personal points condition remains.
- ChangedAlliance Mobilization task points are raised two to four times across 204 tasks.
- ChangedState Showdown Rescue Medicine now uses a rising price ladder instead of one flat price. The first two purchases are cheaper, but buying all ten costs roughly 2.25 times as much. You can now buy several at once.
- ChangedDaily VIP points from logging in are now capped at 500 on States 56 and above, and 5,000 on older States. They were previously uncapped.
- ChangedThe State Showdown Battle Phase is extended from 8 hours to 12 hours, and Med Kits are renamed Emergency Meds.
- ChangedDuring State Showdown the Capitol War screens now refer to the Supreme Governor, who is appointed for both States when the attackers win. The extra State-wide Official Buffs for the Supreme Governor’s State are removed.
- ChangedAlliance leader replacement now depends only on how long the leader has been absent. On a State younger than 7 days a designated candidate can take over after 1 day and anyone after 3; on an older State it is 2 and 5 days.
- ChangedHot Pursuit is rescheduled. It first runs on State day 11, again between day 31 and 37 depending on your State opening weekday, then every 21 days.
- ChangedThe General Store event grows from 22 to 28 offers in every PD bracket, and the Powerplay Store now requires PD level 6.
- ChangedCity street crowds are no longer thinned out on lower graphics settings, so all street NPCs now appear. The graphics quality setting is also now available to everyone, and the device list it uses grew from about 4,000 to 7,900 phones, so your default quality level may change.
- ChangedRecovery Center capacity can now be raised by percentage buffs, Healing Speed became a time-limited buff, and Capitol War Squad Penetration now appears in your buff list.
- ChangedCoordinates, player names and alliance names in chat now show a State number when they point to another State, and tapping a coordinate link jumps to the correct State. Players from another State are marked with a red invader tag in World chat and in the Capitol hall list.
- ChangedThe State Showdown assist list adds a "Don’t remind again" option and sorts members by most dying officers first.
- ChangedThe Arena leaderboard now highlights your own row, and item tooltips for random and choice boxes gain a Details button that opens the drop rates.
- ChangedThe Lucky Wheel test ended, so all players now get the layout with the chest in the title bar and the milestone row at the bottom.
- ChangedChief gear enhancement now lists only the materials you are actually short of, instead of every material in the cost.
- FixedArrest slots were tracked across the whole city instead of per area, so a slot taken in one area wrongly blocked the same slot everywhere.
- FixedAlliance members visiting another State showed the wrong State, and locating a member jumped to the wrong map. Both now use the member’s actual State.
- FixedRallies you had only joined could show leader controls such as recall. Rally ownership is now identified correctly.
- FixedThe mail red dot could stay lit because already-read mail was still counted as unread.
- FixedThe Vault Trap "my damage record" button always opened the first trap’s record regardless of which trap you were viewing.
- FixedIsland trees could stay visible after being cleared, and the island camera drifted past a building when focusing it.
- FixedFortune Shot’s progress bar filled to even steps instead of lining up with the milestone chests.
- FixedPatrol auto-continue no longer skips you past an available Crime Invasion, and the "you already have a rally here" warning no longer appears for ordinary marches.
- FixedTapping a coordinate while on another State’s map jumped to the wrong map, and the Capitol capture cinematic played on same-State alliance handovers during cross-State war.
- FixedMap search no longer needs a fresh search after cycling past the last result, and closing the search window mid-search no longer causes an error.
- FixedWorld map fog could stay stale after a Capitol or neutral status change, and several screens gained missing safety checks that could break battle reports, avatar frames and the new-player tutorial.
- FixedText across the game now uses a sharper font rendering method.
v0.0.919
August 4, 2026
- FixedState Showdown: finished stages now load your personal and alliance score and rank instead of showing empty milestones, and an error that could break the war screen before the map data arrived is fixed.
- ChangedState Showdown: the points comparison screen now shows your total event score and rank instead of just the current stage’s.
- FixedThe Governor declaration mail showed another mail’s title and no message body. It now shows the correct title, the signer, and the declaration text.
- ChangedJoining your first alliance now always opens the recommended-alliance popup with a loading state, and falls back to the standard join popup if no recommendations are available.
- FixedThe chat member picker now scrolls back to the top of the list when you clear or change the search text.
v0.0.915
July 30, 2026
Official release notes: https://policechief.walgames.com/en/article/get_content/100043588
- AddedState Showdown, the cross-server State-vs-State war, now ships in the game: a matched-server war with prep and battle phases, State Capitol Governor appointments, Governor skills, rescue and teleport, medals, a State Store, and leaderboards. It goes live when your server schedules it.
- AddedNew Maritime Enforcement event: deploy enforcement squads on missions and merge Storage Crates into higher tiers for rewards, with auto-enforcement, Inspection Speedups, and a hireable reinforcement team.
- AddedNew State Prison and criminal-arrest system is rolling out to a test group: a Police Department building where you fight tiered criminals and bosses to arrest them, a District Alerts city map, a Wanted Criminals investigation board, and an Interrogation Room.
- AddedState Capitol Governors can now blacklist players from applying for official titles (with a search box) and auto-approve applications.
- AddedUploaded custom avatars now go through a moderation review and can be rejected; city NPCs now have spoken dialog; and a new Chief’s Office level-up celebration popup was added.
- AddedNew cosmetics: city, march, chat-bubble, and nameplate skins (several State Showdown themed), plus new avatar frames and nameplates.
- AddedNew official-website recharge entry and promo popup, with a monthly avatar-frame reward.
- ChangedGroup chat capacity raised from 5 to 10 members.
- ChangedThe level limit for scouting, attacking, and rallying an enemy city now uses Power-Core effective level instead of raw castle level, changing who you can target.
- ChangedCity crowd density and street-crime now scale with your Graphics Quality setting, so lower settings show fewer citizens and less activity.
- ChangedFortune Shot got a redesigned screen with a reset option, Growth Tasks got a dedicated page, and the Giftbag Center added a chest page (Custom, Pet, Fight, and Engine chests with a daily free box).
- ChangedArena result screens now show a per-hero damage breakdown, with a Battle Data button on the defeat screen for some players.
- ChangedBackground game updates no longer force an immediate restart — you can defer with a Cancel or Confirm choice.
- ChangedAlliance Faceoff rank lists now show the top 100 (up from 50); rally attacker lists show each player’s avatar and frame; and Monster Siege lists sort online members first.
- ChangedAttack, scout, and rally push notifications now show which State they came from, e.g. "[State #12] has been attacked."
- ChangedSimplified Chinese was removed from the in-game language picker, and in-game surveys now show in English for Chinese and Japanese players.
- ChangedPunished (suspect) players can no longer change their avatar, and setting your VIP birthday now saves correctly.
- FixedGoogle Play gift prices now display in the correct regional currency, the Treasure Vault box animation reveals the correct item, and world-monster attack effects load reliably.
- FixedChat fixes: @mentions survive translation, GM links show in green, and the message list refreshes and stays scrolled correctly.
- FixedThe pet-skill ready indicator now auto-refreshes.
- FixedAlliance Training reminders track per battle group.
- FixedThe Precinct Powerplay weekly alert no longer shows when the event is closed.
- FixedR4/R5-locked rallies can no longer be cancelled without permission.
v0.0.892
July 23, 2026
Official release notes: https://policechief.walgames.com/en/article/get_content/100043545
- AddedNew "Return to the PD" event for returning players: a comeback hub with daily sign-in, a growth-task path, buff rewards, a new-character track, and a returnee Battle Pass.
- AddedNew Island Fragment Exchange: trade duplicate fragments toward Island building upgrades from the Island upgrade screen. Ships with three new Island buildings and extended Island tasks.
- AddedYou can now view an opponent's defensive lineup from the Arena challenge history.
- AddedNew Auto-Rally option to join alliance rallies only while you're offline.
- AddedAdded push notifications for the Alliance Training event, reminding you when it is about to start and when it has begun.
- ChangedFortune Shot step ranges and rewards were retuned, and the returnee Battle Pass reward amounts were increased.
- ChangedRefreshing escort truck rewards is now faster, with a much shorter wait before you can refresh again.
- ChangedAdjusted who can cancel rallies for the vault trap operation.
- ChangedNew accounts flagged as suspicious can now be temporarily blocked from renaming, private chat, friend requests, and joining or configuring an alliance until their PD develops further.
- FixedReconnecting inside an Alliance Training map now returns you to your city instead of getting stuck, and reconnecting restores your world-map state.
- FixedStale world-map objects are now replaced correctly instead of freezing, and battle speed no longer carries a fast-forward setting over into your next battle.
- RemovedRemoved the screen-tap ripple visual effect.
v0.0.879
July 18, 2026
- FixedSeveral crash and glitch fixes: video playback no longer crashes when its image is missing, battle projectiles clean up correctly when their caster is already gone, the City Hall screen stops sending duplicate info requests, and an Island list now keeps its scroll position when it refreshes.
- FixedThe Island tutorial now enters the Island scene properly if it was not preloaded, instead of stalling.
- ChangedAdded click, dispatch, reward, and panel sound effects to the Joint Escort truck-dispatch screen.
v0.0.876
July 16, 2026
Official release notes: https://policechief.walgames.com/en/article/get_content/100043464
- AddedNew Public Safety system on the city screen: a permanent Public Safety meter, plus Chief's Order decrees you can issue for timed city-wide buffs.
- AddedNew King of the Precinct event: a cross-State competition run across multiple phases, with individual and State leaderboards and a Medals of Honor reward track. Added this patch and going live soon.
- AddedChat now has emoji and unlockable image stickers, with new-sticker markers and a most-used list.
- AddedNew Chapter Tasks and Growth Tasks progression lines; Growth Tasks unlock at Command Center level 5.
- AddedBargain Bazaar now lets you swap a pack for another equally-priced item for free.
- AddedYou can now preview island buildings in 3D at each level, showing the buffs each level grants, before you build or upgrade.
- AddedSmaller additions: pick a custom avatar photo from your device, send a random alliance greeting, share scouting reports, and a returning-player Return Event with its own buffs and tutorial.
- ChangedAttacking a world boss that expires in under 2 minutes now asks for confirmation.
- ChangedYou can now view a player's prisoner titles on another server.
- ChangedCreating an alliance now requires a higher City Hall level, and the recommended-alliance list skips full alliances.
- FixedNumerous fixes: war-report win/lose is now recomputed correctly, a double-buy guard was added to the Flame Shop, and several UI and memory-leak fixes landed across activity pages, tooltips, and reward boxes.
- Changed168 translation tables updated across seven languages.
v0.0.870
July 14, 2026
- FixedThe "new monster level available" marker on the World Map search screen now tracks the correct unlocked level and no longer mis-fires once your fight level passes the last monster tier.
- FixedMemory cleanup fixes on the Alliance Showdown activity page and reward-box lists to reduce leaks.
v0.0.866
July 10, 2026
- AddedNew detailed battle report view for Precinct Powerplay, and a new King skill activity log showing recent state-ruler skill uses and their diamond cost.
- AddedThe Hero screen adds a second Star Up button for quicker star level-ups, and rally/mass-war posts now appear as banner-style messages in chat.
- ChangedAlliance Faceoff polish: the Alliance rank panel now shows only for Alliances ranked in the top 20, end-phase rewards display the correct tier, and match-end screens and countdowns behave correctly.
- ChangedThe Energy Revolution bingo-grid task order was rearranged.
- ChangedChat notification toggle now reads "Notifications On" / "Notifications Off" instead of "Mute Notifications".
- FixedSending reinforcements to a castle whose support slots are full now shows a tip instead of opening the confirm window.
- FixedFixed several crashes and glitches in private chat, the Monster Siege member list, intel updates, the city finder, and Island scenes.
v0.0.863
July 9, 2026
Official release notes: https://policechief.walgames.com/en/article/get_content/100043391
- AddedNew Alliance Faceoff event: the top 20 Alliances by Power in your State are matched head-to-head across several days of themed stages (Powerful PD, Hero Development, K9 Training, Enhance Equipment, Escort & Raid, and an All-Out Showdown finale). Daily point winners bank Victory Points, and the overall winner gains a Star while the loser loses one.
- AddedNew returning-player Comeback event with task-based reward tracks (cumulative logins, defeating Crime Bosses, confiscating resources, using speedups) and world-map reward buffs.
- AddedNew Battle Pass season with 21 tiers across free and paid tracks.
- AddedNew Visual Quality setting (Low / Middle / High / Full) that adjusts post-processing, shadows, outlines, and particle effects to save power and reduce overheating.
- AddedFeature assets now download on demand with a live progress bar before a mode opens, instead of shipping everything up front.
- AddedNew level-6 World Boss added, plus two new Island buildings (Alliance Faceoff event rewards).
- AddedThe Tech / Research center was reworked with Development, Economy, and Fight tabs and a jump-to-tech shortcut
- AddedAlliance Mobilization gained milestone reward tiers and a leaderboard.
- AddedNew Prisoner debuffs: while you hold or are subject to prisoners, construction, research, training, and healing speeds slow down and your healing, march, and training capacities shrink.
- ChangedJoint Escort (truck escort) event revamped: new truck tiers and rewards, a minimum-city-level unlock gate, grayed-out locked trucks, and a display of items lost when your truck is raided.
- ChangedIntel rewards revamped with a second reward pool per intel, and level-6 rally monster drops increased.
- ChangedSwitching your game language now shows a confirmation prompt with an option to also switch the translation language before restarting.
- ChangedChat list entries now support swipe actions (mute/notify, pin/unpin, delete/quit), and deploying from a saved formation now fills troops by the formation ratio instead of top to bottom.
- ChangedRemoved in-game sharing to Facebook, Twitter, and screenshots.
- FixedGarrison and facility power now shows the accurate server value instead of an occasionally-wrong local estimate.
- FixedFixed the Epic recruitment timer using the wrong duration, and recruitment red-dots now update correctly.
- FixedTime-limited buffs now resync correctly after a reconnect, Island tree-chopping progress is no longer lost when leaving the Island, and Alliance War rally screens now label and color your own alliance vs enemy targets correctly.
- FixedNumerous stability fixes and reduced UI flicker when the server sends rapid updates.
v0.0.855
July 7, 2026
- FixedCorrected the item value on the Stars & Stripes avatar frames and Song of Liberty nameplates so longer durations are worth more than shorter ones (previously the shorter-duration versions were mistakenly valued higher).
v0.0.852
July 6, 2026
- AddedItem detail tooltips now cover Hero Gear and exterior/cosmetic items — tapping one shows its full detail popup instead of a plain bubble.
- ChangedGroundwork for Hero Gear Strengthening: gear can now gain EXP and level up, with power and stat bonuses that scale to your city upgrade level.
- FixedLimited-draw and cumulative-charge events now recover cleanly after a reconnect, and trying to auto-draw without enough currency now sends you to get more instead of failing silently.
- FixedVarious stability fixes to reduce crashes and errors when un-equipping gear, opening battle formations, and loading activity and world-map screens.
- RemovedRetired the Lost Treasure Center event.
v0.0.848
July 2, 2026
Official release notes: https://policechief.walgames.com/en/article/get_content/100043338
- AddedNew Electro Core system: max-level Police Department buildings can now break the level-30 cap and keep upgrading into Electro levels (up to 45) for new looks, stronger officers and troop skills, and building buffs, using a new Electro Core currency.
- AddedFourth of July event bundle: Top Hat Celebration gift-box bingo, Fireworks Extravaganza battle pass, and Liberty Loot cumulative-spend rewards, plus Independence Day skins and nameplates.
- ChangedAlliance Showdown is now fully live with real stage names, expanded enemy formations across all six stages, and real reward packages for all eight rank brackets.
- AddedNew vault and gacha events grouped under a Festival Center hub: The Lost Vault and its Decipher Manual pass, Deluxe Vault, and Shot of Fortune.
- AddedBuildings can now be finished instantly using diamonds, with a new Chief's Office management screen and an Account screen for binding logins and switching accounts.
- AddedAdded a Login Troubleshooting self-help flow covering network, VPN, restart, and version checks when you have trouble signing in.
- FixedFixed Oilfield Strike event monsters that were invisible on the world map.
v0.0.836
June 29, 2026
- FixedStability hotfix adding crash guards to world-map facility and fortress screens to reduce rare freezes when tapping those objects.
v0.0.834
June 28, 2026
- ChangedShop and gift-bag prices now match your real Google Play store price for your region and currency.
- FixedFixed world-map objects sometimes appearing late or briefly missing.
- FixedThe Joint Escort event now displays trained-hero levels correctly.
- FixedVarious crash and stability fixes across the interrogation, island, timeline, and patrol screens.
v0.0.829
June 25, 2026
Official release notes: https://policechief.walgames.com/en/article/get_content/100043299
- AddedNew Joint Chief Almighty cross-server event with pooled leaderboards and a Glory Medal reward track.
- AddedAdded cross-server world-map browsing with a new State Map screen for viewing and navigating to other states.
- AddedEquipping hero gear now shows a compare-before-equip popup with a side-by-side stat preview.
- ChangedState vs State added a post-battle Field First Aid phase to revive lost officers, along with medal rewards.
- ChangedExpanded the Pursuit world-boss feature with reward mails and chat position sharing, and added more screens to the Oilfield Strike event.
- ChangedReduced the power contributed by pet ranks and adjusted Crime Invasion rewards.
v0.0.817
June 20, 2026
- AddedNew activities: Hero Hall rotating shop, Lucky Wheel spin event, Activity Bank for earning interest on deposited diamonds, and a Token Gift-bag store.
- AddedNew social and account features: player Likes, custom avatar uploads, and redeemable codes.
- AddedAdded a hero Generation system with a reveal showcase when you unlock a full generation; three existing heroes gained new skills.
- AddedAdded local push notifications while the app is in the background.
- ChangedExpanded Crime Invasion with new stages, around eight new criminals, and rebalanced tasks.
- ChangedRefreshed the recruit and gacha interface, including draw-rate previews and exclusive-gear details.
- ChangedState vs State added rank leaderboards and a paid officer-revive option; the Joint Escort event and Island scene received performance and rendering improvements, plus an Island recycle shop and one-tap collect-all.
- ChangedSoldier-skill rebalance and new troop-type buffs.
v0.0.801
June 14, 2026
- FixedFixed Lucky Wheel timing so it lines up with your server's zone-based open day.
- FixedFixed lingering highlight effects and a potential crash on the island when buildings or tiles are rebuilt mid-animation.
- ChangedUnder-the-hood alliance stability improvements; the alliance Vault Trap now refreshes correctly.
v0.0.799
June 13, 2026
- AddedNew Joint Escort event: dispatch armored escort trucks to deliver supplies for rewards, and raid other players’ trucks in transit.
- AddedNew cross-server State vs State war: earn points in a prep phase, then fight to hold the enemy State Capitol for victory and state-wide governor powers.
- AddedReworked alliance territory warfare: contest Strongholds and buff-granting World Facilities by defeating garrisons and holding ground.
- AddedNew Sanitarium building for soldier recovery, plus a Return to Peak comeback reward for rebuilding a wounded army.
- AddedNew Pursuit alliance world-boss hunt that an officer can summon for the alliance to fight.
- AddedAdded Army Upgrade for bulk-promoting troops, a paid second construction queue, post-battle Patrol stats, alliance fire-extinguish assists, first-recharge rewards, and in-game video playback.
- AddedAdded Traditional Chinese as a selectable language.
- AddedAdded an age-verification step at login where required.
- ChangedBattle outcomes are now fully deterministic to reduce desyncs.
- ChangedVarious alliance, pet, and mobilization balance tuning.
v0.0.793
June 11, 2026
- ChangedBehind-the-scenes art and download-size optimization for the Power Core buildings. No gameplay changes.